Rio Grande Games 19 manual Wedges Action Fields, Marble

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VI

WEDGES (ACTION FIELDS)

There are three kinds of wedges on the rondel:

Wedges to produce resources (marble, iron or gold)

Wedges to utilize resources that have been produced: Temple, Arming, Know-How. These utilization wedges are located exactly opposite the wedges on the rondel used for production of the corresponding resources.

The Maneuver wedge which is printed twice on the rondel, for military action.

PRODUCTION ACTIONS

Marble

For every marble city a nation owns, it receives marble units from the bank. It receives:

1 marble unit per marble city without temple

3 marble units per marble city with temple.

Example:

A nation owns three marble cities, one of them with a temple. It receives from the bank 1 + 1(for two cities without temple) + 3 (for one city with temple) = total 5 marble units.

Iron

For each iron city a nation owns, it receives iron units from the bank. It receives:

1 iron unit per iron city without temple

3 iron units per iron city with temple

Gold

For each gold city a nation owns,it receives gold units from the bank. It receives:

1 gold unit per gold city without temple

3 gold units per gold city with temple

The production of marble, iron and gold can be increased by obtaining the know-hows Market (+1) and Currency (+2).

UTILIZATION ACTIONS

Temple

A nation may build one or more new temples. For each new temple, it pays the bank five marble units, and places the temple on the game board beside the city.

The temple triples the city‘s ability to produce, arm and defend itself. Reason for this achieve- ment is the temple‘s producing a marked increase in public contentment and productivity.

Only one temple can be built per city. If all 20 temples are already on the game board, no further temples can be built until destroyed temp- les can return to play.

Arming

A nation can set up additional military units (legi- ons or galleys). For each new military unit, it pays the bank one iron unit, then sets up the unit in a province where the nation already owns a city. Each new military unit set-up is limited to:

1 unit in province where the nation owns a city without a temple

3 units in a province where the nation owns a city with a temple

The above limits apply only to new units set up per turn. There is no limit to the number of military units either owned by the province‘s nation or foreign, that can stand in a province at any one time. The presence of foreign units does not prevent setting up new units.

Only galleys can be set up in provinces with only blue sea borders; only legions can be set up in provinces with only red land borders.

Game tip:

To avoid confusion when a nation with many military units is adding others, the new ones should be tipped on their side until the turn is over. Then they are tipped upright.

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Contents Antike Antike Description Spielmaterial M i n gSet up the bank Game SET-UP DirectionsObject of Game KingsGame Flow Starting playerWedges Action Fields MarbleUtilization Actions Know-HowMilitary Action ManeuverMilitary Action Examples of Military Action Before Aktion Bewegung If green had a galley insteadStrategy Tips Opening strategyFrequently Asked Questions FAQs Ludo Ergo SUM Variations of AntikeAntike Short Rules

19 specifications

Rio Grande Games 19 is an exciting board game that has captivated the attention of both casual and hardcore gamers. Known for its rich strategic depth and engaging gameplay, this game offers a unique blend of mechanics that keeps players coming back for more.

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