JVC KM-H2500U, KM-H3000U, KM-H3000E, KM-H2500E Transition Limit, Recall to Preview On, Memory AI

Page 31

Input 4 is recalled to Key 1 (on-air image instantly cuts to Input 4).

Input 5 is recalled to Key 2 (on-air image not affected as Key 2 is off-air).

Input 1 is selected on the Preview bus.

Scenario 2

Input 3 is recalled to the Program bus (on-air image instantly cuts to Input 3).

Input 4 is recalled to Key 1 (on-air image is not affected as Key 1 is off-air).

Input 5 is recalled to Key 2 (on-air image is not affected as Key 2 is off-air).

Input 1 is selected on the Preview bus.

Recall to Preview On

Scenario 1

Input 3 is recalled to the Preset bus (on-air image is not affected).

Input 4 is not recalled to Key 1 as Key 1 is on-air (on-air image is not affected).

Input 5 is recalled to Key 2 (on-air image is not affected as Key 2 is off-air).

Scenario 2

Input 3 is recalled to the Preset bus (on-air image is not affected).

Input 4 is recalled to Key 1 (on-air image is not affected as Key 1 is off-air).

Input 5 is recalled to Key 2 (on-air image is not affected as Key 2 is off-air).

Input 1 is selected on the Preview bus.

Memory AI

Scenario 1

Input 3 is recalled to the Preset bus (on-air image is not affected).

Input 4 is recalled to Key 2 as Key 1 is on-air (on-air image is not affected).

KM-H3000: Input 5 is recalled to Key 3 as Key 2 is now in-use (on-air image is not affected).

KM-H2500: Input 5 is not recalled as both keys are now in use.

Next Transition area is set to transition background, Key 1 off-air, Key 2 on-air, and Key 3 on-air (KM-H3000 only).

Scenario 2

Input 3 is recalled to the Preset bus (on-air image is not affected).

Input 4 is recalled to Key 1 (on-air image is not affected).

Input 5 is recalled to Key 2 (on-air image is not affected).

Next Transition area is set to transition background, Key 1 on-air, and Key 2 on-air.

To set the Recall to Preview mode:

1

4

3

 

 

2

1.Press RECALL.

2.Press NEXT.

3.Push the RclPv knob to select the Recall to Preview Mode. You can choose from the following:

On — Recall to Preview mode.

Off — Recall to Preview and Memory AI modes off.

MemAI — Memory AI mode.

4.Select the memory register you wish to recall from as follows:

If you are using Bank Mode, select one of the 10 pattern buttons to designate the memory register in the selected bank. You may also use the Bank knob to change the selected bank before storing.

If you are using Direct Access Mode, select one of the 10 pattern buttons to designate the desired bank and then select a second pattern to designate the memory register.

Transition Limit

You can stop a transition at a preset position between the two Fader limits. With the transition limit enabled, an automatic transition or a transition performed with the Fader will stop when it reaches the defined limit.

To define the transition limit point:

3

2

1.Press DISS or WIPE.

2.Move the Fader to the desired position you wish to set as a transition limit.

25

Image 31 Contents
KM-H2500E/U KM-H3000E/U Important Regulatory and Safety Notices Safety Precautions Environmental Information Contents Introduction Advanced Operation Page Control Panel Overview About This ManualDocumentation Terms AbbreviationsMenu System To access a menu using the Menu buttonControl Panel Rear Connections Overview Buttons Installing Your Own Insert FilmsMenu Navigation KnobsPositioner ShiftFader TransitionsNorth American Video Formats Switcher Video FormatReference Type European Video FormatsTo assign an Fcfs channel Assigning Fcfs ChannelsFormat Conversions for Bus Mode Format Conversions for Input ModeOutput Reference Sync Setting the Output Reference SyncTo set the output reference sync Aspect Ratio Resetting the Output Reference SyncAncillary Data Output Configuration Input BNC ConfigurationDefault Alpha Channel Mappings IP Address Clean FeedTo configure the Clean Feed output To configure a Dhcp IP address for your switcherAux Bus Memory Recalls Switcher PersonalityCustomizing the Panel Glow Saving Color Schemes Power-Save ModeLoading Color Schemes Double-Press Rate Transition Rate UnitsResource Sharing Transition Resume Direction Switch on Field or FrameNext Transition Area Reset Editor ControlTo set the transition resume direction Next Transition Key BehaviorTo set the Next Transition Key behavior KEY Transition OverviewCutting on the Program Bus To perform a transitionKeying Overview Configuring the Auto Trans RatePausing a Transition Wipe TransitionsPerforming Key Transitions Video LayeringKey Transitions Selecting KeysDedicated Key Transitions Setting the Transition Rate for Dedicated Key TransitionsChroma Key Selecting a Matte Color Using a Matte Using other Adjustments MattesFade to Black To apply other adjustmentsTo fade to black Recalling Memory Registers Using the Memory SystemChoosing a Memory Access Mode Storing Memory RegistersMemory AI and Recall to Preview Examples Bus HoldMemory AI and Recall to Preview Memory AI and KeysMemory AI To set the Recall to Preview modeTransition Limit Recall to Preview OnTo configure user-defined defaults Reset OptionsConfiguring Default Settings To Quickly Reset the Transition LimitShared Parameters Restoring Default Settings to Factory StateResetting the Switcher Resetting Individual SettingsSaving Memory Banks and Registers Resetting Menu ItemsRestoring to Factory Defaults USB StorageLoading Memory Banks and Registers Software UpgradesTo upgrade the switcher software Press Next until Run Software Upgrade From USB is displayedAdvanced Keying Completing a Software UpgradeModifying Keys Chroma Key Fine Tuning Split Keys Modifying Split KeysTo modify the appearance of a Split Key To modify time and direction Accessing the Aux BusesModifying Wipes Aux BusesSelecting a Source for the Aux Buses TalliesPin Trigger General Purpose Interface GPIEditor Port Supported EditorsPage Loading an Image or Animation by Browsing Media-Store OverviewFile Formats TransparencyTo lock or unlock place and bank values Understanding Media NumbersEntering Media Numbers Loading an Image or Animation by Media NumberTo modify the position of a Media-Store image Modifying Media-Store Image AttributesTo change an image between shaped and unshaped Animation Control Modifying Animation PlaybackSaving and Reverting Attributes To revert to saved attribute values To save attributes for an imagePage HD-SDI Input and Output Specifications DimensionsWeight Power RequirementsGVG100 Supported Commands Error MessagesGVG100 Protocol Supported Commands Switcher Error MessagesLast 5 bits used bit 0 is Name MLE/Keyer Byte Code GVG100 Supported Analog ControlsGVG100 Supported Lamps GVG100 Supported Buttons GVG100 Supported Buttons Page 多格式数字高清切换台