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General Purpose Interface (GPI)
The switcher has 24 GPI inputs that are used to trigger memory recalls, transitions, and Aux bus input changes.
The GPI inputs are assigned as follows (Pin 1 is the top right pin when looking at the GPI Port).
| 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | |||
| 25 | 24 | 23 | 22 |
| 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | |||
| Figure 12 GPI Port | |||||||||||||||
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| Trigger |
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1 | Dissolve Key 1 |
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2 | Dissolve Key 2 |
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3 | Dissolve Key 3 | |||||||||||||||
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4 | Perform Auto Transition |
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5 | Perform Program / Preset Bus cut | |||||||||||||||
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6 | Perform Key 1 cut |
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7 | Perform Key 2 cut |
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8 | Perform Key 3 cut | |||||||||||||||
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9 | Perform |
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10 | Set Aux Bus 1 to Input 1 |
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11 | Set Aux Bus 1 to Input 2 |
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12 | Set Aux Bus 1 to Input 3 |
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13 | Set Aux Bus 1 to Input 4 |
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14 | Set Aux Bus 1 to Input 5 |
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15 | Recall Memory 0a |
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16 | Recall Memory 1a |
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17 | Recall Memory 2a |
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18 | Recall Memory 3a |
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19 | Recall Memory 4a |
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20 | Recall Memory 5a |
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21 | Recall Memory 6a |
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22 | Recall Memory 7a |
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23 | Recall Memory 8a |
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24 | Recall Memory 9a |
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25 | Ground |
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a.Only memory registers from memory bank 0 can be recalled with a GPI trigger.
For More Information on...
•port locations, refer to the section “Control Panel Rear Connections Overview” on page 2
Editor Port
The switcher has an Editor port that allows you to control your switcher from a device that supports the GVG100 editor protocol. The pinout is as follows:
| 5 | 4 | 3 | 2 | 1 |
| 9 |
| 8 | 7 | 6 |
Figure 13 Editor Port | |||||
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1 | Not Connected | ||||
2 | Tx- |
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3 | Rx+ |
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4 | Ground |
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5 | Ground |
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6 | Not Connected | ||||
7 | Tx+ |
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8 | Rx- |
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9 | Not Connected |
Supported Editors
The following editors have been tested::
•Editware
•Sony
•Sony
For More Information on...
•GVG100 protocol support, refer to the section “GVG100 Protocol Supported Commands” on page 44.
•port locations, refer to the section “Control Panel Rear Connections Overview” on page 2
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