JVC KM-H2500U manual General Purpose Interface GPI, Editor Port, Supported Editors, Pin Trigger

Page 41

General Purpose Interface (GPI)

The switcher has 24 GPI inputs that are used to trigger memory recalls, transitions, and Aux bus input changes.

The GPI inputs are assigned as follows (Pin 1 is the top right pin when looking at the GPI Port).

 

13

12

11

10

9

8

7

6

5

4

3

2

1

 

25

24

23

22

 

21

20

19

18

17

16

15

14

 

Figure 12 GPI Port

 

 

 

 

 

 

 

 

 

 

 

 

Pin

 

 

 

 

 

 

 

 

 

Trigger

 

1

Dissolve Key 1

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

2

Dissolve Key 2

 

 

 

 

 

 

 

 

 

 

 

 

 

3

Dissolve Key 3 (KM-H 3000 only)

 

 

 

 

 

 

4

Perform Auto Transition

 

 

 

 

 

 

5

Perform Program / Preset Bus cut

 

 

 

 

 

 

 

 

 

6

Perform Key 1 cut

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

7

Perform Key 2 cut

 

 

 

 

 

 

 

 

 

8

Perform Key 3 cut (KM-H 3000 only)

 

 

 

 

 

 

9

Perform Fade-to-Black

 

 

 

 

 

 

 

 

 

10

Set Aux Bus 1 to Input 1

 

 

 

 

 

 

 

 

11

Set Aux Bus 1 to Input 2

 

 

 

 

 

 

 

 

12

Set Aux Bus 1 to Input 3

 

 

 

 

 

 

 

 

13

Set Aux Bus 1 to Input 4

 

 

 

 

 

 

 

 

14

Set Aux Bus 1 to Input 5

 

 

 

 

 

 

 

 

 

 

 

 

15

Recall Memory 0a

 

 

 

 

 

 

 

16

Recall Memory 1a

 

 

 

 

 

 

 

17

Recall Memory 2a

 

 

 

 

 

 

 

18

Recall Memory 3a

 

 

 

 

 

 

 

19

Recall Memory 4a

 

 

 

 

 

 

 

20

Recall Memory 5a

 

 

 

 

 

 

 

21

Recall Memory 6a

 

 

 

 

 

 

 

22

Recall Memory 7a

 

 

 

 

 

 

 

23

Recall Memory 8a

 

 

 

 

 

 

 

24

Recall Memory 9a

 

 

 

 

 

 

 

25

Ground

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

a.Only memory registers from memory bank 0 can be recalled with a GPI trigger.

For More Information on...

port locations, refer to the section “Control Panel Rear Connections Overview” on page 2

Editor Port

The switcher has an Editor port that allows you to control your switcher from a device that supports the GVG100 editor protocol. The pinout is as follows:

 

5

4

3

2

1

 

9

 

8

7

6

Figure 13 Editor Port

Pin

 

 

 

Input

1

Not Connected

2

Tx-

 

 

 

 

3

Rx+

 

 

 

 

4

Ground

 

5

Ground

 

6

Not Connected

7

Tx+

 

 

 

 

8

Rx-

 

 

 

 

9

Not Connected

Supported Editors

The following editors have been tested::

Editware LE-2000 Series

Sony BVE-900/910

Sony BVE-2000

For More Information on...

GVG100 protocol support, refer to the section “GVG100 Protocol Supported Commands” on page 44.

port locations, refer to the section “Control Panel Rear Connections Overview” on page 2

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Image 41 Contents
KM-H2500E/U KM-H3000E/U Important Regulatory and Safety Notices Safety Precautions Environmental Information Contents Introduction Advanced Operation Page Documentation Terms About This ManualAbbreviations Control Panel OverviewControl Panel Rear Connections Overview To access a menu using the Menu buttonMenu System Menu Navigation Installing Your Own Insert FilmsKnobs ButtonsFader ShiftTransitions PositionerReference Type Switcher Video FormatEuropean Video Formats North American Video FormatsTo assign an Fcfs channel Assigning Fcfs ChannelsFormat Conversions for Bus Mode Format Conversions for Input ModeTo set the output reference sync Setting the Output Reference SyncOutput Reference Sync Ancillary Data Resetting the Output Reference SyncAspect Ratio Default Alpha Channel Mappings Input BNC ConfigurationOutput Configuration To configure the Clean Feed output Clean FeedTo configure a Dhcp IP address for your switcher IP AddressCustomizing the Panel Glow Switcher PersonalityAux Bus Memory Recalls Loading Color Schemes Power-Save ModeSaving Color Schemes Resource Sharing Transition Rate UnitsDouble-Press Rate Next Transition Area Reset Switch on Field or FrameEditor Control Transition Resume DirectionTo set the Next Transition Key behavior Next Transition Key BehaviorTo set the transition resume direction Cutting on the Program Bus Transition OverviewTo perform a transition KEYPausing a Transition Configuring the Auto Trans RateWipe Transitions Keying OverviewKey Transitions Video LayeringSelecting Keys Performing Key TransitionsChroma Key Setting the Transition Rate for Dedicated Key TransitionsDedicated Key Transitions Using other Adjustments Using a MatteMattes Selecting a Matte ColorTo fade to black To apply other adjustmentsFade to Black Choosing a Memory Access Mode Using the Memory SystemStoring Memory Registers Recalling Memory RegistersMemory AI and Recall to Preview Bus HoldMemory AI and Keys Memory AI and Recall to Preview ExamplesTransition Limit To set the Recall to Preview modeRecall to Preview On Memory AIConfiguring Default Settings Reset OptionsTo Quickly Reset the Transition Limit To configure user-defined defaultsResetting the Switcher Restoring Default Settings to Factory StateResetting Individual Settings Shared ParametersRestoring to Factory Defaults Resetting Menu ItemsUSB Storage Saving Memory Banks and RegistersTo upgrade the switcher software Software UpgradesPress Next until Run Software Upgrade From USB is displayed Loading Memory Banks and RegistersModifying Keys Completing a Software UpgradeAdvanced Keying Chroma Key Fine Tuning To modify the appearance of a Split Key Modifying Split KeysSplit Keys Modifying Wipes Accessing the Aux BusesAux Buses To modify time and directionSelecting a Source for the Aux Buses TalliesEditor Port General Purpose Interface GPISupported Editors Pin TriggerPage File Formats Media-Store OverviewTransparency Loading an Image or Animation by BrowsingEntering Media Numbers Understanding Media NumbersLoading an Image or Animation by Media Number To lock or unlock place and bank valuesTo change an image between shaped and unshaped Modifying Media-Store Image AttributesTo modify the position of a Media-Store image Saving and Reverting Attributes Modifying Animation PlaybackAnimation Control To revert to saved attribute values To save attributes for an imagePage Weight DimensionsPower Requirements HD-SDI Input and Output SpecificationsGVG100 Protocol Supported Commands Error MessagesSwitcher Error Messages GVG100 Supported CommandsLast 5 bits used bit 0 is GVG100 Supported Lamps GVG100 Supported Analog ControlsName MLE/Keyer Byte Code GVG100 Supported Buttons GVG100 Supported Buttons Page 多格式数字高清切换台