1 - INTRODUCTION
1.4Programmer Lockout Codes
Although the XR10 panel allows you to enter the
Installing a lockout code
1.After entering the Programmer menu, the keypad displays PROGRAMMER. Press the COMMAND key to advance through the programming sections until SET LOCKOUT CODE displays (after STOP).
2.Press any top row SELECT key. At the ENTER CODE: - display, enter a 1 to 5 digit programmer lockout code. Press COMMAND.
3.The displays shows ENTER AGAIN. Enter the same lockout code again and press COMMAND. The display shows CODE CHANGED. The new code number must now be entered before the Programmer menu can be accessed.
Write the lockout code number down and keep it in a secure place with access limited to authorized persons.
Lost Lockout Code requires factory reset: If you lose or forget the lockout code, the panel must be sent back to the factory to be reset. There is no field option for gaining access to the panel without a valid lockout code.
1.5Reset Timeout
The XR10 has a feature that requires you to enter the Programmer within 30 minutes of resetting the panel. After 30 minutes, if you attempt to program by entering the 6653 (PROG) code, the keypad displays: RESET PANEL. You must reset the panel and enter the program code within the next 30 minutes.
If you are already in the Programmer and do not press any keys on the programming keypad for 30 minutes, the panel terminates programming. All data entered up to that point is saved in the panel's memory.
Using the Stop routine disarms all areas: To exit the panel's Programmer you must use the Stop routine. The Stop routine does the following:
Disarms all areas
Clears the panel's Status List
The programming function is then terminated and the keypads return to the Status List.
1.6Special Keys
COMMAND Key
The COMMAND key is used to advance through the programming. Pressing the COMMAND key allows you to go forward through the programming menu and through each step of a programming section. As you go through the programming, the keypad display shows any current programming already stored in the panel's memory.
The COMMAND key is also used to enter information into the panel's memory such as phone numbers or zone names. Press the COMMAND key after you've entered the information and it is being displayed correctly on the keypad.
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| SELECT Keys |
1 | 2 | 3 |
| 4 | POWER |
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A B C |
| DEF | GHI | JKL |
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5 | 6 | 7 |
| 8 |
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MNO |
| PQR | STU | VWX | COMMAND Key |
9 | 0 |
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| COMMAND | |
YZ | ARROW Key |
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ARROW Key
Figure 1: Keypad Function keys
Use the ARROW key to back up one step while in the
programming menu or within a programming section. The ARROW key also allows you to correct an error by erasing the last character entered.
SELECT Keys
The top row of keys are called the SELECT keys. When the Programmer displays an option for you to select, such as YES or NO, you press the SELECT key under the option you want to enable.
The SELECT keys also allow you to change programming information currently in the panel's memory. As you step through each program option, the keypad displays the current information. To change this information, press the appropriate key under the display then enter the new information through the keypad.
XR10 Programming Guide
2841 E. Industrial Drive Springfield, MO
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