DE-10 Owner’s Manual

Effects in SINGLE 2 MODE

• L. HALL (Large Hall)

L. HALL-1(Special Large Hall 1)

: Hall reverb simulating a large hall with ideal acoustic characteristics which applies soft early

 

 

reflection sound.

L. HALL-2(Special Large Hall 2)

: Hall reverb simulating a large hall which applies different early reflection sound from L. HALL-1.

L. HALL-3(Large Stage Reverb)

: Hall reverb sounding on the stage in a large hall.

L. HALL-4(Large Stadium)

:

Large stadium reverb.

L. HALL-5(Large Theater)

:

Large theater reverb.

L. HALL-6(Warm Large Hall)

: Large hall reverb with thickness by applying chorus effect.

L. HALL-7(Chorus Large Hall)

: Clean large hall reverb with chorus effect.

L. HALL-8(Sizzle Large Hall)

: Large hall reverb with sizzle sound.

L. HALL-9(Flanging Large Hall)

: Clean large hall reverb with deep flanging effect.

L. HALL-10(Large Cave)

: Like a sound of wind blowing in a large cave.

L. HALL-11(Large Tunnel)

:

Reverb in a large tunnel with flanging effect.

* [EFFECT 1_ADJUST] knob (PARAM.1): Adjust the Reverb Time.

INPUT 1

 

 

 

L. HALL

 

 

 

 

 

 

 

* [EFFECT 2_ADJUST] knob (PARAM.2): Adjust the E/R Level.

 

 

 

 

 

INPUT 2

 

 

 

 

 

* [EFFECT 2_MIX] knob (PARAM.3):

Adjust the Character.

 

 

 

 

 

 

 

 

 

 

 

 

OUTPUT 1 (L)

OUTPUT 1 (R)

• S. HALL (Small Hall)

S. HALL-1(Special Small Hall 1)

: Hall reverb simulating a small hall with ideal acoustic characteristics which applies soft early

 

 

reflection sound.

S. HALL-2(Special Small Hall 2)

: Hall reverb simulating a small hall which applies different early reflection sound from L. HALL-1.

S. HALL-3(Small Stage Reverb)

: Hall reverb sounding on the stage in a small hall.

S. HALL-4(Small Stadium)

:

Small stadium reverb.

S. HALL-5(Small Theater)

:

Small theater reverb.

S. HALL-6(Warm Small Hall)

: Small hall reverb with thickness by applying chorus effect.

S. HALL-7(Chorus Small Hall)

: Clean small hall reverb with chorus effect.

S. HALL-8(Sizzle Small Hall)

: Small hall reverb with sizzle sound.

S. HALL-9(Flanging Small Hall)

: Clean small hall reverb with deep flanging effect.

S. HALL-10(Small Cave)

: Like a sound of wind blowing in a small cave.

S. HALL-11(Small Tunnel)

:

Reverb in a small tunnel with flanging effect.

* [EFFECT 1_ADJUST] knob (PARAM.1):

Adjust the Reverb Time.

INPUT 1

 

 

 

S. HALL

 

 

* [EFFECT 2_ADJUST] knob (PARAM.2):

Adjust the E/R Level.

INPUT 2

 

 

 

 

* [EFFECT 2_MIX] knob (PARAM.3):

Adjust the Character.

 

 

 

 

 

 

 

 

 

 

 

 

 

OUTPUT 1 (L)

OUTPUT 1 (R)

• ROOM

ROOM-1(Long E/R Room)

: Room reverb with long early reflection.

ROOM-2(Short E/R Room)

: Room reverb with short early reflection.

ROOM-3(Room E/R)

: Room reverb with common early reflection. The amount of reverberation is small.

ROOM-4(Announce Booth)

: Room reverb with short early reflection and the small amount of reverb sound.

ROOM-5(Pf Booth)

: Reverb for adding the brightness to a piano sound.

ROOM-6

(Warm Room)

: Room reverb which emphasizes the thickness of sound by applying chorus effect.

ROOM-7

(Chorus Room)

: Room reverb with thin chorus effect.

ROOM-8

(Sizzle Room)

: Room reverb with the characteristic high frequency range.

ROOM-9

(Flanging Room)

: Room reverb with flanging effect.

ROOM-10(Lo-F Flanging Room)

: Room reverb with flanging effect applied only to the low frequency range.

ROOM-11(Hi-F Flanging Room)

: Room reverb with flanging effect applied only to the high frequency range.

* [EFFECT 1_ADJUST] knob (PARAM.1): Adjust the Reverb Time.

INPUT 1

 

 

 

 

* [EFFECT 2_ADJUST] knob (PARAM.2): Adjust the E/R Level.

 

 

 

ROOM

 

 

 

 

 

* [EFFECT 2_MIX] knob (PARAM.3):

Adjust the Character.

INPUT 2

 

 

 

 

 

 

 

 

 

 

 

 

 

OUTPUT 1 (L)

OUTPUT 1 (R)

• PLATE

PLATE-1(High-Density Plate)

: High density plate reverb.

PLATE-2(High-Density Old Plate)

: High density plate reverb with deep and fat sound.

PLATE-3(High-Density Vivid Plate)

: High density plate reverb with the vivid high frequency range.

PLATE-4(Phase Shift Plate)

: Plate reverb with phase-shifted sound.

PLATE-5(No E/R Plate)

: Neutral plate reverb sound, with no early reflection.

PLATE-6

(Warm Plate)

: Rich plate reverb sound with chorus effect.

PLATE-7

(Chorus Plate)

: Plate reverb with thin chorus effect.

PLATE-8

(Sizzle Plate)

: Plate reverb with the characteristic high frequency range.

PLATE-9

(Flange Plate)

: Plate reverb with flanging effect.

PLATE-10(Lo-F Flange Plate)

: Plate reverb with flanging effect applied only to the low frequency range.

PLATE-11(Hi-F Flange Plate)

: Plate reverb with flanging effect applied only to the high frequency range.

* [EFFECT 1_ADJUST] knob (PARAM.1): Adjust the Reverb Time.

INPUT 1

 

 

 

 

 

 

 

 

* [EFFECT 2_ADJUST] knob (PARAM.2): Adjust the E/R Level.

 

 

 

PLATE

* [EFFECT 2_MIX] knob (PARAM.3):

Adjust the Character.

 

 

 

 

 

INPUT 2

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

OUTPUT 1 (L)

OUTPUT 1 (R)

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Fostex DE-10 owner manual ROOM-6, ROOM-7, ROOM-8, ROOM-9, PLATE-6, PLATE-7, PLATE-8, PLATE-9