The game ends and the debriefing process begins when the
game timer runs out. If you ar e tagged out before the game
ends, your TAGGER will continuously display “WAIT FOR GAME
OVER” alternating with the time lef t until the game ends.
When the game ends, your TAGGER will display “GAME OVER”
and then constantly prompt you to “FIND HOST.” You now have
2 minutes to return your TAGGER t o the TAG MASTER in order
to be debriefed. You must then r emain within 10 feet of the
TAG MASTER until the Debriefing process is complete in order
to receive your ranking. Because of the 2-minute time limit
for returning to the TAG MAS TER, all players should reach an
agreement before the game s tarts about where they will meet
for the debriefing, so that there is no confusion. If you cannot
make it back to the TAG MASTER TAGGER within the 2 minute
time, press the TRIGGER on your TAGGER appr oximately every 30
seconds as you return so that your TAGGER will not give up and
declare a debrief failure.
During the debriefing process, the TAG MASTER’s screen will
prompt the TAG MASTER to find each of the other players in
turn by displaying “?” with the ID of the desired player while
waiting approximately 3 seconds to contact that unit. If the
Player’s TAGGER is present, the TAG MASTER will automatically
download all of the score information and will use it to calculate
how he/she and their team did in the game. If a player is slow
in getting to the debriefing, the TAG MASTER can temporarily
skip over him/her by pressing OK to move on to the next
Player’s TAGGER to be debriefed. This also r estarts the 2-minute
timer, allowing more time for distant player s to return and be
debriefed. The TAG MASTER will eventually come back to the
skipped TAGGER automatically and debrief it. If a player has quit
the game, reset their TAGGER or put their TAGGER to sleep (so
that their data cannot be g athered), the TAG MASTER can press
CANCEL to drop that player from the game. This should only be
done as a last resort, because all tags which that player landed
on the other players will count against the other players, but
17
END OF GAME DEBRIEFING AND SCORING
TAGGER units have ended their game (their primary TAGGER will
display “UNDL” and their secondary TAGGER will display “WAIT”),
that player must then leave t he area of the Host temporarily
so that the un-DUALing process can occur without interference,
as described above. Once that has happened, the primary
TAGGER will display “FIND HOST” and the Dual TAGGER will scroll
www.lazertag.com and then go to sleep. The player now
brings the primary TAGGER back to t he TAG MASTER TAGGER
and is debriefed in the normal manner.