Instruction Codes for Protocol 2000
Instruction
Description
Definition for Specific Instruction | Notes |
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Input | Output |
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0 | RESET VIDEO | 0 |
| 0 |
| 1 |
1 | SWITCH VIDEO | Set equal to video input that is | Set equal to video output which | 2, 15 | ||
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| to be switched | is to be switched |
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| (0 = disconnect) | (0 = to all the outputs) |
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3 | STORE VIDEO STATUS | Set as SETUP # | 0 | - to store | 2, 3, 15 | |
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| 1 | - to delete |
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4 | RECALL VIDEO STATUS | Set as SETUP # | 0 |
| 2, 3, 15 | |
5 REQUEST STATUS OF A | Set as SETUP # | Equal to output number whose | 4, 3 | |||
| VIDEO OUTPUT |
|
| status is required |
| |
15 | REQUEST WHETHER SETUP | SETUP # | 0 | - for checking if setup is | 8 | |
| IS DEFINED / VALID INPUT | or | defined |
| ||
| IS DETECTED | Input # | 1 | - for checking if input is valid |
| |
16 | ERROR / BUSY | For invalid / valid input (i.e. | 0 | - error | 9, 25 | |
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| OUTPUT byte = 4 or OUTPUT | 1 | - invalid instruction |
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| byte = 5), this byte is set as the | 2 | - out of range |
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| input # | 3 | - machine busy |
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| 4 | - invalid input |
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| 5 | - valid input |
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| 6 | - RX buffer overflow |
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30 | LOCK FRONT PANEL | 0 | - Panel unlocked | 0 |
| 2 |
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| 1 | - Panel locked |
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31 | REQUEST WHETHER PANEL | 0 |
| 0 |
| 16 |
| IS LOCKED |
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56 | CHANGE TO ASCII | 0 |
| Kramer protocol 3000 | 19 | |
61 | IDENTIFY MACHINE | 1 | - video machine name | 0 | - Request first 4 digits | 13 |
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| 2 | - audio machine name | 1 | - Request first suffix |
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| 3 | - video software version | 2 | - Request second suffix |
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| 4 | - audio software version | 3 | - Request third suffix |
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| 5 | - RS422 controller name | 10 - Request first prefix |
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| 6 | - RS422 controller version | 11 - Request second prefix |
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| 7 | - remote control name | 12 - Request third prefix |
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| 8 | - remote software version |
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| 9 | - Protocol 2000 revision |
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62 | DEFINE MACHINE | 1 | - number of inputs | 1 | - for video | 14 |
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| 2 | - number of outputs | 2 | - for audio |
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| 3 | - number of setups |
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NOTES on the above table:
NOTE 1 - When the master switcher is reset, (e.g. when it is turned on), the reset code is sent to the PC. If this code is sent to the switchers, it will reset according to the present
NOTE 2 - These are
if the HEX code |
|
| |
01 | 85 | 88 | 83 |
was sent from the PC, then the switcher (machine 3) will switch input 5 to output 8. If the user switched input 1 to output
7 via the front panel keypad, then the switcher will send HEX codes:
41 | 81 | 87 | 83 |
to the PC. |
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When the PC sends one of the commands in this group to the switcher, then, if the instruction is valid, the switcher replies by sending to the PC the same four bytes that it was sent (except for the first byte, where the DESTINATION bit is set high).
NOTE 3 - SETUP # 0 is the present setting. SETUP # 1 and higher are the settings saved in the switcher's memory, (i.e. those used for Store and Recall).
NOTE 4 - The reply to a "REQUEST" instruction is as follows: the same instruction and INPUT codes as were sent are returned, and the OUTPUT is assigned the value of the requested parameter. The replies to instructions 10 and 11 are as per the definitions in instructions 7 and 8 respectively. For example, if the present status of machine number 5 is breakaway setting, then the reply to the HEX code
0B | 80 | 80 | 85 |
would be HEX codes |
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4B | 80 | 81 | 85 |
48 |