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Recording/playing back a performance
Recording/playing back a
performance
Assigning markers within a song—Marker
The Marker function lets you assign a marker at desired locations in the song. When
this function is used, you can move instantly to the location of a marker that you
registered, simply by specifying the appropriate marker number. This is also a great
convenience for editing.
Markers are assigned a number in the range of 001–100, starting at the beginning of
the song, and you can assign up to 100 markers. This means that if you register a new
marker between existing markers, subsequent markers will be renumbered upward
by one.
For example, if you add the following marker after marker number 2, the numbers
will change as shown below.
fig.42-12e

Assigning a marker

Press [MARK]. A marker is assigned at the location where you pressed the button.
Markers can be registered regardless of whether you are recording, playing, or stopped.

Moving to the location of a marker

To move to a marker earlier than the playback location, press SEARCH [ ]. Each
time you press SEARCH [ ], you will move to the previous marker.
To move to a marker later than the playback location, press SEARCH [ ].

Deleting a marker

Markers will make searching more convenient, but an excessive number of markers
can actually make searching more difficult. It is a good idea to delete markers as they
become no longer needed.
1. Press SEARCH [ ] [ ] to move to the marker that you wish to delete.
2. Press [MARK], and the marker will be deleted.
If markers exist after the deleted marker, they will be renumbered downward by one.
Marker1 Marker2 Marker3 Marker4
Marker1 Marker2 Marker4
Marker3 Marker5
Time
Time
There must be at least one
second between markers. It is
not possible to assign a marker
within 1 seconds of an existing
marker.