Appendix | MFX and IFX types and parameters
E-80 Music Workstation
r
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19. Mod. Delay
This effect adds modulation to the delayed sound, producing
an effect similar to a Flanger.
Delay FBK Mode (Normal, Cross)—Select the way in which
delay sound is fed back into the effect. NORMAL: The left
delay sound will be fed back into the left delay and the
right delay sound into the right delay. CROSS: The left
delay sound will be fed back into the right delay and the
right delay sound into the left delay.
Delay Left (0.0~500.0ms)—Adjust the time from the direct
sound until when the left delay sound is heard.
Delay Right (0.0~500.0ms)—Adjusts the time until the
delay sound is heard.
Delay Feedback (–98%~0~98%)—Adjusts the amount of
the delay sound that’s fed back into the effect. Negative (–)
settings invert the phase.
Delay HF Damp (200~8000Hz, Bypass)—Adjusts the fre-
quency above which sound fed back to the effect is filtered
out. If you don’t want to filter out any high frequencies, set
this parameter to BYPASS.
Modulation Rate (0.05~10.0Hz)—Frequency, i.e. modula-
tion speed.
Modulation Depth (0~127)—Adjust the depth of the
modulation.
Modulation Phase (0~180 deg)—Adjust the spatial spread
of the sound
EQ Low Gain (–15dB~0~15dB)—Gain of the low range.
EQ High Gain (–15dB~0~15dB)—Gain of the high range.
Balance (D100:0W, D50:50W, D0:100W)—Volume bal-
ance between the direct (D) and the effect sound (W).
Level (0~127)—Output level.
20. 3 Tap Delay
The Triple Tap Delay produces three delay sounds: center, left
and right.
Delay Left (200~1000ms, note)—Adjust the time from the
direct sound until when the left delay sound is heard.
Delay Right (200~1000ms, note)—Adjust the time from
the direct sound until when the right delay sound is heard.
Delay Center (200~1000ms, note)—Adjust the time delay
from the direct sound until when the center delay sound is
heard.
Delay Feedback (–98%~0~98%)—Adjusts the amount of
the delay sound that’s fed back into the effect. Negative (–)
settings invert the phase.
Delay HF Damp (200~8000Hz, Bypass)—Adjusts the fre-
quency above which sound fed back to the effect is filtered
out. If you don’t want to filter out any high frequencies, set
this parameter to BYPASS.
Delay Level Left (0~127)—Adjust the volume of the left
delay sound.
Delay Level Right (0~127)—Adjust the volume of the right
delay sound.
Delay Level Center (0~127)—Adjust the volume of the
center delay sound.
EQ Low Gain (–15dB~0~15dB)—Gain of the low range.
EQ High Gain (–15dB~0~15dB)—Gain of the high range.
Balance (D100:0W, D50:50W, D0:100W)—Volume bal-
ance between the direct (D) and the effect sound (W).
Level (0~127)—Output level.
21. 4 Tap Delay
Delay with four repetition lines.
Delay 1~4 (200~1000ms, note)—Adjusts the time until
the delay is heard.
Delay Level 1~4 (0~127)—Output level of the delay
sound.
Delay Feedback (–98%~0~98%)—Adjusts the amount of
the delay sound that’s fed back into the effect. Negative (–)
settings invert the phase.
Delay HF Damp (200~8000Hz, Bypass)—Adjusts the fre-
quency above which sound fed back to the effect is filtered
out. If you don’t want to filter out any high frequencies, set
this parameter to BYPASS.
Balance (D100:0W, D50:50W, D0:100W)—Volume bal-
ance between the direct (D) and the effect sound (W).
Level (0~127)—Output level.
22. Time Delay
This effect controls the delay time and pitch in realtime.
Lengthening the delay time will lower the pitch and shorten-
ing it will raise the pitch.
Delay Time (200~1000ms, note)—Adjusts the time until
the delay is heard.
Delay Feedback (–98%~0~98%)—Adjusts the amount of
the delay sound that’s fed back into the effect. Negative (–)
settings invert the phase.
Delay Acceleration (0~15)—Adjusts the time over which
the Delay Time changes from the current setting to a spec-
ified new setting. The rate of change for the Delay Time
directly affects the rate of pitch change.
Delay HF Damp (200~8000Hz, Bypass)—Adjusts the fre-
quency above which sound fed back to the effect is filtered
out. If you don’t want to filter out any high frequencies, set
this parameter to BYPASS.
Panpot (L64~0~63R)—Stereo location of the output
sound. This is a mono effect that combines incoming sig-
nals. You can, however, place the processed signal any-
where between the left and right channels.
EQ Low Gain (–15dB~0~15dB)—Gain of the low range.
EQ High Gain (–15dB~0~15dB)—Gain of the high range.
Balance (D100:0W, D50:50W, D0:100W)—Volume bal-
ance between the direct (D) and the effect sound (W).
Level (0~127)—Output level.
23. 2 Pitch Shifter
A Pitch Shifter changes the pitch of the original sound. This
2-voice effect contains two pitch shifters and adds two trans-
posed copies to the original sound.
Pitch Shift Mode (1~5)—Higher settings of this parameter
will result in slower response, but steadier pitch.
Pitch A Coarse (–24~0~+12 semitone)—Adjusts the pitch
of Pitch Shift A in semitone steps (–2~+1 octaves).
Pitch B Coarse (–24~0~+12 semitone)—Adjusts the pitch
of Pitch Shift B in semitone steps (–2~+1 octaves).
Pitch A Fine (–100~0~+100 cent)—Makes fine adjust-
ments to the pitch of Pitch Shift A in 2-cent steps (–100~
+100 cents). One cent is 1/100th of a semitone.
Pitch B Fine (–100~0~+100 cent)—Makes fine adjust-
ments to the pitch of Pitch Shift B in 2-cent steps (–100~
+100 cents). One cent is 1/100th of a semitone.
Pitch A Pre Delay (0.0~500.0ms)—Adjust the time delay
from when the direct sound begins until the Pitch Shift A
sound is heard.