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Overview of the Fantom VS

Note Priority in Performance

Since Performance is usually used to play an ensemble
consisting of several patches, it is important to decide which
parts take priority. Priority is specified by the Voice Reserve
settings (p. 140). When a note within a patch needs to be
turned off to make room for a new note, the Patch Priority
setting of the patch will apply (p. 97).

Voice Reserve

The Fantom VS has a Voice Reserve function that lets you
reserve a minimum number of notes that will always be
available for each part. For example if Voice Reserve is set to
“10” for part 16, part 16 will always have 10 notes of sound-
producing capacity available to it even if a total of more than
128 notes (total for all parts) are being requested. When you
make Voice Reserve settings, you need to take into account
the number of notes you want to play on each part as well as
the number of tones used by the selected patch (p. 140).

It is not possible to make Voice Reserve settings that
would cause the total of all parts to be greater than 128
voices.
Patch and performance settings are stored in what is referred
to as memory. There are two kind of memory: temporary and
non-rewritable.

fig.04-006.e

Temporary Area

This is the area that holds the data for the patch that you’ve
selected.
When you play the Fantom VS, sound is produced based on
data in the temporary area. When you edit a patch, you do
not directly modify the data in memory; rather, you call up
the data into the temporary area, and edit it there.
Settings in the temporary area are temporary, and will be lost
when the power is turned off or when you select another
patch/performance.

Preset Memory

Data in Preset memory cannot be rewritten. However, you
can call up settings from preset memory into the temporary
area, and modify them.

About Memory

Temporary Memory

Non-Rewritable Memory

Preset I (PR-I)
Preset H (PR-H)
Preset G (PR-G)
Preset F (PR-F)
Preset E (PR-E)
Fantom VS
Preset D (PR-D)
Preset C (PR-C)
Preset B (PR-B)
Preset A (PR-A)
Temporary Area
Rhythm Set
19
Patch
128
GM (GM2)
System
* 2
Patch
256
Rhythm Set
9
* 1
Select Select
* 1 Only in PR-A (PRST)
* 2 The selected Patches/Rhythm Sets cannot be changed.
VS-700_r_e.book 94ページ 2008年11月20日 木曜日 午後2時28分