Rehearsal and Auto In/Out Procedures

Rehearsing Punch-in (Insert) recording

Storing the punch-in and out points into memory

Rehearsal

You can rehearse your punch-in as many times needed without affecting the existing recording. During rehearsal, what you hear in the monitor mix and read on the level meters will be the same as during recording, but signal won't be recorded on tape.

1.Cue the tape up a few seconds before you reach the expected punch-in point.

2.Press the REHEARSAL switch. The "RHSL" indicator will start blinking in the display.

3.Press PLAY to start playing ("preroll"). The "START" indicator will glow on the display. The counter readout at which the key was pressed is stored as the START point. The MEMO 1 or 2 indicator turns off (if it was lit).

4.When you reach JUST BEFORE the error, press RECORD to start recording (punch in). The "IN" indicator will glow on the display and an LED will start flashing above the RECORD button. The counter readout at which the key was pressed is stored as the PUNCH-IN point.

5.When the tape reaches the expected punch-out point, press PLAY. The "OUT" indicator will turn on, and the "IN" indicator and the LED above the RECORD button will turn off. The counter readout at which the key was pressed is stored as the PUNCH-OUT point.

6.The tape will play for about 3 seconds ("postroll"), then will automatically rewind, stopping at the START point. The "RHSL" indicator that was blinking will glow solid in the display.

7.Press PLAY (or REPEAT if you want to practice the performance over and over again, continuously). When the tape reaches the preset punch-in point, the monitor will switch from tape to "live" instrument on the punch-in track (in our example, on track 2).

The RECORD LED will blink to indicate that you are "rehearsing" punch-in recording, not actually recording.

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Tascam 424MKIII owner manual