2 – Advanced techniques
Punching
As mentioned in “Punch recording” on page 25, the unit provides two manual ways of changing between playback and recording modes: using the PLAY (¥) and RECORD (
Rehearsal
The
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The RHSL key indicates you are in “rehearsal” mode, as long as AUTO PUNCH is not lit. Your rehearsal take(s) is not actually recorded.
1.First, set the IN and OUT points (“IN and OUT marks” on page 30) so that they correspond to the points where you want recording to start, and where you want it to finish.
2.Assign an input or inputs to a track or tracks (“Assigning inputs” on page 23), and arm those track(s) for recording (press the track’s REC key so that it flashes).
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If you’re replacing a mistake, make sure that the sound you are recording matches the sound you’re replacing (same effect settings, etc.).
At the IN point, the playback of the armed track(s) stops. The RECORD indicator starts to flash, indicating this the point where recording would start were you actually punching in.
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If the IN and OUT points are not where they should be for your punch recording operation, you can turn off AUTO PUNCH and edit their position (See “IN and OUT marks” on page 30).
At the OUT point, the signal you hear returns to what you recorded earlier. The RECORD
When playback reaches the
6.Repeat the rehearsal as many times as you need until you are happy with your performance.
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3. Press the AUTO PUNCH key so that it lights. | You can rehearse by looping between the | |
|
4.Press the RHSL (rehearsal) key so that it lights.
5.Press the PLAY (¥) key.
Playback starts from before the IN point (the PLAY
(¥) indicator is lit).
IN point
Pre-roll OUT point
Post-roll
What you hear
Playback from previously | Recorded signals are cut | Return to track playback | |
recorded track starts at | (RECORD indicator | (RECORD indicator goes | |
flashes in rehearsal, | |||
out) and playback stops | |||
point (PLAY indicator lights). | lights when recording) | at | |
| You can always hear the input signal |
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32 TASCAM