71
Reference
*1
*2
Micro Tuning Type
*3
Voice......Offsets to the EQ settings in the
Utility mode.
Multi......Offsets to the Master EQ settings.
*4
These Portamento parameters are not
available for the part to which the Drum voice
is assigned.
*5
The Mode setting is not available for the Plug-
in part.
*6
Power On Mode Settings
*7
These settings depend on the particular Plug-
in board; refer to the relevant owner’s manual
for details.
*8
You can also create a lower and an upper
range with a “hole” in the middle, by
specifying the highest note first. For example,
setting a Note Limit of “C5 - C4” lets you play
the element from two separate ranges: C-2 to
C4 and C5 to G8. Notes played between C4
and C5 do not play the selected element/part/
zone.
*9
You can also create separate low and high
ranges, with a velocity “hole” in the middle,
by specifying the maximum value first. For
example, setting a Velocity Limit of 93 - 34 lets
you play the element from two separate
velocity ranges: soft (1 - 34) and hard (93 -
127). Notes played at middle velocities
between 35 and 92 do not play the selected
element/part/zone.
*10
When you have selected “voice” here, some
parameters cannot be set.
*11
In Drum Key edit, this is available only when
Insertion Effect Output is set to “thru.”
*12
This parameter is effective for Waves (pre
wav) selected in the Drum Key Oscillator
Wave display (Drum Key edit).
*13
If a Normal voice has been assigned to the key,
this parameter adjusts the position of its note
(not its pitch) relative to note C3. For
example, let’s assume the original Voice
consists of a two-Element piano-like sound up
to note C3 and a two-Element string-like
sound from note C3 upwards. Adjusting this
Coarse setting by +1 would not change the
pitch of the piano-like sound to C3. Instead,
note C3 of the original Voice (i.e., the string-
like sound) would be used.
*14
Changes to velocity curve according
to VelDepth (with Offset set to 64)
Velocity Depth
Changes to velocity curve according
to VelOffset (with Depth set to 64)
Velocity Offset
LCD Category LCD Category
- Unassigned Ld Synth Lead
Ap Acoustic Piano Pd Synth Pad
Kb Keyboard Sc Synth Comping
Or Organ Cp Chromatic Percussion
Gt Guitar Dr Drums
Ba Bass Se Sound Effects
St Strings/Orchestral Me Musical Effects
Br Brass Co Combination
Rp Reed/Pipe
No. Type Key Comments
00 Equal tempera-
ment
The “compromise” tuning used for
most of the last 200 years of Western
music, and found on most electronic
keyboards. Each half step is exactly
1/12 of an octave, and music can be
played in any key with equal ease.
However, none of the intervals are
perfectly in tune.
01~12 Pure major C~B This tuning is designed so that most
of the intervals (especially the major
third and perfect fifth) in the major
scale are pure. This means that other
intervals will be correspondingly out
of tune. You need to specify the key
(C~B) you will be playing in.
13~24 Pure minor A~GThe same as Pure Major, but
designed for the minor scale.
25 Werckmeister Andreas Werckmeiser, a contempo-
rary of Bach, designed this tuning so
that keyboard instruments could be
played in any key. Each key has a
unique character.
26 Kirnberger Johann Philipp Kirnberger was also
concerned with tempering the scale
to allow performances in any key.
27 Vallotti & Young Francescatonio Vallotti and Thomas
Young (both mid-1700s) devised this
adjustment to the Pythagorean tuning
in which the first six fifths are lowered
by the same amount.
28 1/4 shifted This is the normal equal tempered
scale shifted up 50 cents.
29 1/4 tone Twenty-four equally spaced notes per
octave. (Play twenty-four notes to
move one octave.)
30 1/8 tone Forty-eight equally spaced notes per
octave. (Play forty-eight notes to
move one octave.)
31 Indian C~B Usually observed in Indian music
(white keys [C~B] only).
Display Mode Program
multi Multi Play USER: 001
voice (USER) Voice Play USER: 001
voice (PRE1) Voice Play PRE1: 001
GM Voice Play GM: 001
Received Velocity
(Actual KeyOn speed)
Actual Velocity
for tone generator Depth=127 (twice)
Depth=64
(normal)
Depth=32
(half)
Depth=0
127
127
64
64
0
64
127
0127
64
Received
Velocity
(Actual KeyOn speed)
Actual Velocity
for tone generator Offset=96 (+64)
Offset=127 (+127)
Offset=64 (normal)
Offset=32 (-64)
Depends on
offset
Depends on
offset
Offset=0 (-127)
Function List