14.Mouse. One 5-pin “PS2” connector is provided for the Mouse.
15.Network. One RJ-45 connector is provided for connecting Light- ning to your facility’s PC network. Either a 10-baseT or 100-baseT connection can be used. The Network card is standard. Refer to your Windows NT User’s Guide for details on configuring Light- ning as a network node.
16.Keyboard. One 5-pin “PS2” connector is provided for the alphanu- meric keyboard.
17.Not Used.
18.Reference Loop. Two BNC connectors are provided for an analog reference video signal (and a reference loop if required). Refer to the “Reference Connection” section for instructions.
19.GPI Ports. Two 15-pin “D” connectors are provided for GPI as input connections. GPI-A is used to connect GPI lines from an automation system. These lines allow the automation system to trigger a variety of Lightning functions. GPI-B is currently not implemented. See the Remote Control section for details on GPI connections and pinouts.
20.Digital Video Input*. For all installed channels, one BNC connec- tor is provided for a CCIR-601 Digital Video Input. The input is a 4:2:2 connection. Refer to Chapter 4, Setup for instructions.
21.Digital Key Input*. For all installed channels, one BNC connector is provided for a CCIR-601 Digital Key Input. The input is a 4:0:0 connection. Refer to Chapter 4, Setup for details.
*These connector explanations apply to all input/output cards in your specific system (Channel 1, Channel 2 and Channel 3).
If your SVGA monitor or your mouse need to be located more than 15 feet (5 m) away from the chassis, any standard extender system can be added.