10. S.S.F. (Super Scene Finder) FUNCTION
10-3 Deleting S.S.F. Data
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| RESET | LIGHT | MODE | |
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| ON | RM |
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| OFF | VTR |
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| MONITOR | COUNTER | INCOM | |
FILTER |
| SELECT |
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ALARM | CTL | CARBON |
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1 3200k | MIX | TC | DYNAMIC |
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2 5600k+1/8ND |
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3 5600k+1/64ND |
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| INCOM |
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SHUTTER STATUS | MONITOR |
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| MIC | LEVEL |
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MENU |
| AUTO | FRONT |
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| MANUAL | REAR |
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| AUDIO SELECT | AUDIO INPUT | OFF |
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| CALL |
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| LEVEL |
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RM OFF DC IN /BATT.
POWER
VTR | GAIN | OUTPUT WHT.BAL |
NG OPERATE
ONOFF
NG button
The S.S.F. data recorded in the unit's memory can be deleted in the record mode and the
This function is only valid in the MARK mode.
In the record mode, press the NG button after the IN point or OUT point has been stored.
•When pressed after the IN point has been stored, the S.S.F. data of the scene being recorded are deleted. When pressed after the OUT point has been stored, the S.S.F. data of the immediately preceding scene are deleted.
When the NG button is used for deleting operation, the next scene number is updated to a new number.
In the
The S.S.F. data of the immediately preceding scene are deleted.
Note:
The NG button is only valid for the immediately preceding scene. The erase of scene data by the NG button cannot be confirmed on the unit.
10-4 Resetting S.S.F. Data
LOG REW STOP FF PLAY STILL
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2. LOG button |
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| 1. STOP button | ||||
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Operation
1. Press the STOP button to enter the stop mode.
2. Press the RESET button while the LOG button is kept pressed.
•All the S.S.F. data held in the memory are erased. However, the reel number is not cleared.
FILTER
1 | 3200k |
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| ALARM |
2 | 5600k+1/8ND |
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3 | 5600k+1/64ND |
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SHUTTER STATUS |
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| MENU |
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VTR | GAIN | OUTPUT WHT.BAL | ||
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| NG | OPERATE | |
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| ON | OFF |
OPERATE/WARNING |
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RESET | LIGHT |
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ON |
| RM |
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| OFF |
| VTR |
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MONITOR | COUNTER |
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SELECT |
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CTL |
| MIC |
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MIX | TC | CARBON |
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UB | DYNAMIC |
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| INCOM |
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| MIC | LEVEL | |
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AUTO | FRONT |
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MANUAL | REAR |
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AUDIO SELECT | AUDIO INPUT | OFF |
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| CALL |
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LEVEL |
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| RM | OFF | DC IN |
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| /BATT. |
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| POWER |
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2. RESET button
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