BASIC OPERATIONS (CONT.)

12. Using the Built In Sampler:

Your Pro-Scratch 2™ comes with an advanced built in sampler. You may store up to three samples on the three FLASH BUTTON (8) (Once again please note you may only store either a CUE POINT or a SAMPLE into a FLASH BUTTON (8), not both). Your sample can be a maximum of 6.5 seconds in length. A sample can be recalled while a CD is playing, while the CD drive is in PAUSE MODE, you may even play a sample when the CD has been removed. You may play your sample at anytime without music interruption. If you play your sample when the unit is already in playback mode you sample will over lap the current music source. You can also play your sample once or in a continuous loop. As with cue points you may store approximately 384 (128 x 3) samples in a drives memory (depending on available memory). The MEMORY BUCKET (55) on the LCD DISPLAY (19) will approximate the remaining memory.

To create a sample:

1)Initialize a loop (see creating a seamless loop on page 17). If your loop is longer than 6.5 seconds it can not be stored as a sample and will stored as a Cue Point.

 

OFF

 

 

 

 

 

 

POWER

ON

 

 

 

 

 

 

 

1 2 3 4 5 6

7 8 9 0

PROGRAM

NONSTOP

AUTO

 

PARAMETER TIME

 

CUE

ELAPSED

TOTAL REMAIN

CUE BPM

KEY

 

BEAT SYNC.

LOCK

 

SINGLE

 

 

 

 

 

 

 

LOOP

 

 

 

 

 

BPM

 

RELOOP

T

M

S

F

 

PITCH

PARAMETER RATIO

 

 

 

 

 

SCRATCH

FILTER

HOLD

ECHO

TRANS

 

 

 

 

 

 

 

 

 

 

 

 

 

SKID

PHASE

 

FLANGER

PAN

BOP

FX

MIX

ENTER

EJECT

FX SELECT SGL/CTN

TIME REV.PLAY

TEMPO ON/OFF

LOCK 4%/8%/16%

SAMPLE PITCH

 

OFF

 

 

 

 

 

 

POWER

ON

 

 

 

 

 

 

 

1 2 3 4 5 6

7 8 9 0

PROGRAM

NONSTOP

AUTO

 

PARAMETER TIME

 

CUE

ELAPSED

TOTAL REMAIN

CUE BPM

KEY

 

BEAT SYNC.

LOCK

 

SINGLE

 

 

 

 

 

 

 

LOOP

 

 

 

 

 

BPM

 

RELOOP

T

M

S

F

 

PITCH

PARAMETER RATIO

 

 

 

 

 

SCRATCH

FILTER

HOLD

ECHO

TRANS

 

 

 

 

 

 

 

 

 

 

 

 

 

SKID

PHASE

 

FLANGER

PAN

BOP

FX

MIX

ENTER

EJECT

FX SELECT SGL/CTN

TIME REV.PLAY

TEMPO ON/OFF

LOCK 4%/8%/16%

SAMPLE PITCH

Figure 24

Figure 25

2)Press the MEMORY BUTTON (9). The MEMORY BUTTON (9) Red LED will glow indicating memory is ready to be stored.

3)Select one of the three FLASH BUTTON (8) you wish to store your loop in and press that button.

 

OFF

 

 

 

 

 

 

POWER

ON

 

 

 

 

 

 

 

1 2 3 4 5 6

7 8 9 0

PROGRAM

NONSTOP

AUTO

 

PARAMETER TIME

 

CUE

ELAPSED

TOTAL REMAIN

CUE BPM

KEY

 

BEAT SYNC.

LOCK

 

SINGLE

 

 

 

 

 

 

 

LOOP

 

 

 

 

 

BPM

 

RELOOP

T

M

S

F

 

PITCH

PARAMETER RATIO

 

 

 

 

 

SCRATCH

FILTER

HOLD

ECHO

TRANS

 

 

 

 

 

 

 

 

 

 

 

 

 

SKID

PHASE

 

FLANGER

PAN

BOP

FX

MIX

ENTER

EJECT

FX SELECT SGL/CTN

TIME REV.PLAY

TEMPO ON/OFF

LOCK 4%/8%/16%

SAMPLE PITCH

4)The red MEMORY BUTTON (9) LED will turn off, when your sample is locked into memory.

5)At this point your sample has been stored into memory. The original loop you used to create the sample will remain playing until the OUT BUTTON (32) is pressed (Figure 26).

6) Your sample can now be recalled at any time even

 

OFF

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

when the unit is in PAUSE MODE. To recall the sam-

POWER

ON

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

LOOP

 

 

 

 

 

AUTO

BPM

 

 

 

 

 

1 2 3 4 5 6

7 8 9 0

PROGRAM NONSTOP

 

 

 

 

 

 

 

 

 

 

 

 

 

 

CUE

 

 

 

CUE BPM

KEY

 

 

 

 

PARAMETER TIME

 

ELAPSED TOTAL REMAIN BEAT SYNC.

LOCK

 

 

 

 

 

SINGLE

 

 

 

 

 

 

 

 

 

 

 

 

 

EJECT

ple be sure the sample function is on, by pressing the

 

RELOOP

T

M

S F

 

 

PITCH

 

 

 

PARAMETER RATIO

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SCRATCH

FILTER

HOLD

ECHO

TRANS

 

 

 

SAMPLE BUTTON (8) until the red sample button LED

 

 

FX SELECT SGL/CTN

 

 

 

 

 

 

 

 

 

 

 

 

TIME

REV.PLAY

turns on. To play your sample in a continuos loop leave

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SKID

PHASE

 

 

FLANGER

PAN

 

 

 

ON/OFF

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TEMPO

 

 

 

 

 

 

 

 

 

 

 

 

 

LOCK

4%/8%/16%

 

the sample function on. To play your sample just once,

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

turn the sample function off immediately after initiating

 

MIX

 

 

 

 

 

 

BOP

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

FX

 

 

 

 

 

 

 

 

 

 

 

 

SAMPLE PITCH

 

 

 

 

 

 

 

 

 

 

 

 

 

Figure 26

your sample. With the sample function on the sample

ENTER

will continue to play until the sample function is

 

turned off.

 

7)Important Notice: If you try to activate your sample without turning the sample function on, the FLASH BUTTON (8) will act as cue points!

Figure 27

©American Audio® - www.americandj.com - Pro-Scratch 2™ Instruction Manual Page 19

Page 19
Image 19
American Audio Pro-Scratch 2 manual Using the Built In Sampler, To create a sample