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flicker-free. The acronym refers to the National Television Systems Committee, which devised this color video standard in 1953.

Offscreen Memory

An area of memory used to preload images so that they can be quickly drawn to the screen. Offscreen memory refers to all of the remaining video memory not taken up by the front buffer, which holds the contents of the display screen currently visible.

OpenGL®

Short for “Open Graphics Library,” this is an industry standard for cross- platform 3D graphics development. It consists of a large number of functions that can be called upon in various programs, such as games, CAD, and virtual-reality systems, to produce complex 3D objects from simpler, more “primitive” building blocks. Implementations currently exist under Windows®, Mac OS® X, and various forms of Unix, including Linux®.

ATI Overdrive

ATI Overdrive maximizes the performance of the GPU by dynamically altering its speed to an optimal level depending on usage. An on-chip thermal sensor constantly monitors the temperature of the GPU, allowing for maximum clock speed to be maintained while avoiding overheating.

PAL

An acronym for “Phase Alternating Line”, the name for a video broadcast standard used in much of Europe (except France), most of Asia, the Middle-East, Africa and Australia. It draws a total of 625 vertical interlaced frames of video at a refresh rate of 25 Hz.

PCI

Acronym for “Peripheral Component Interconnect”, which is the specification for a type of computer bus used for attaching computer peripherals to a computer’s motherboard. PCI encompasses both integrated motherboard components (such as built-in graphical processors) and peripherals that fit into an expansion card slot, such as a separate graphics

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ATI Technologies X1600 manual Offscreen Memory, OpenGL, ATI Overdrive

X1600 specifications

The ATI Technologies X1600 is a notable entry in the realm of graphics cards, launched during the mid-2000s as part of the company's Radeon X1000 series. Renowned for its performance and value, the X1600 was designed to cater to gamers and multimedia enthusiasts looking for an affordable yet capable graphics solution.

One of the hallmark features of the X1600 is its implementation of the unified shader architecture. This innovative architecture allows the GPU to allocate processing power dynamically among vertex and pixel shaders, enhancing visual effects and performance in modern games of the time. Its support for Shader Model 3.0 enabled more complex pixel shaders and realistic characters and environments, providing a richer gaming experience.

The X1600 series includes several variants, with the X1600 Pro and X1600 XT being the most prominent. The X1600 XT is equipped with 12 pixel shader processors and 5 vertex shader processors, while the X1600 Pro features a slightly less potent 12 pixel and 4 vertex shading pipeline setup. This categorization allowed users to select a model that best suited their performance needs and budget constraints.

In terms of memory, the X1600 typically supports GDDR2 and GDDR3 types, providing bandwidth essential for high-resolution textures and demanding applications. With options for 256 MB to 512 MB of video memory, the X1600 can handle a variety of gaming scenarios while maintaining decent frame rates.

The X1600 introduces several technologies to enhance user experience. It includes support for High Dynamic Range (HDR) rendering, which brings a broader color range and more realistic lighting effects to games. Additionally, it supports Avivo, ATI's multimedia technology for improved video playback and processing capabilities, enhancing the experience for users interested in home theater systems.

Another significant characteristic of the X1600 is its compatibility with the PCI Express interface, allowing for greater bandwidth between the graphics card and the motherboard. This ensures that the card takes full advantage of modern computing setups, making it a versatile option for many builders and upgraders.

In summary, the ATI Technologies X1600 stands out in the mid-range graphics market due to its unified shader architecture, support for advanced shading technologies, and robust memory options. Its balance of performance and price made it a favored choice during its release, helping to shape the evolution of graphics technology in subsequent generations.