120
Rev0.10

Loop Effect Parameter Functions

This selects the chorus, delay, or doubling effect.
FX Type
This sets the type of the effect.
CHORUS :
A sound with a subtly shifted pitch is added to the direct
sound, making the final output sound thicker and broader.
DELAY :
This creates a thicker sound by applying a delayed sound to
the direct sound.
DBLN :
By adding a slightly time-delayed sound to the direct
sound, this produces the impression that multiple sources
are sounding together (a “doubling” effect). The delayed
sound will be output from the side opposite to which the
playback track has been panned.
When “CHORUS” is selected
Rate 0 – 100
Adjusts the rate of the Chorus effect.
Depth 0 – 100
Adjusts the depth of the Chorus effect.
Pre Dly 0.5 – 50.0 ms
Adjusts the time needed for the effect sound to be output
after the direct sound has been output.
E.Level 0 – 100
Adjusts the volume of the effect sound.
When “DELAY” is selected
Dly Tme 10 – 1000 ms
This parameter adjusts the delay time (i.e., the interval for
which sound is delayed).
Feedback 0 – 100
This parameter adjusts the amount of feedback. Changing
the amount of feedback causes the number of time the
delayed sound is repeated to change as well.
E.Level 0 – 100
This adjusts the volume of the delay sound.
Rev Send 0 – 100
Adjust the volume of the reverb that is applied to the
delayed sound.
When “DBLN” is selected
Dly Tme 0.5 – 50.0 ms
This parameter adjusts the delay time (i.e., the interval for
which sound is delayed).
E.Level 0 – 100
This adjusts the volume of the delay sound.
Reverberation (or reverb) is the effect caused by sound
waves decaying in an acoustic space, or a digital simulation
thereof. This decay occurs because sound waves bounce off
many walls, ceilings, objects, etc. in a very complex way.
These reflections, coupled with absorption by various
objects, dissipate the acoustic energy over a certain period
of time (called the decay time). The ear perceives this
phenomenon as a continuous wash of sound.
Type
This selects the Reverb Type.
ROOM :
Simulates the reverberation in a small room.
HALL :
Simulates the reverberation in a concert hall.
Rev Time 0.1 – 10.0
This parameter adjusts the duration (time) of the reverb.
Tone -12 – +12
Adjusts the tone.
E.Level 0 – 100
This adjusts the volume of the reverb sound.
Parameter List

CHORUS/DELAY/DBLN (Doubling)

REVERB