6After Installing the Drivers
VICTORY Erazor LT
Color depth:
Refresh rate (Hz) /
256 Colors | HighColor | TrueColor |
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1600 x 1200 | 85/– | 85/– | ||
1280 x 1024 | 100/– | 100/– | 75/– | |
1152 x | 864 | 120/– | 120/– | 120/– |
1024 x | 768 | 120/– | 120/– | 120/– |
800 x | 600 | 120/✓ | 120/– | 120/– |
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HighColor = 65.536 colors, TrueColor = 16,7 million colors
What Makes Sense?
There are some basic ground rules for you to follow when setting up your graphics sys- tem. On the one hand, there are the ergonomic guide values although nowadays these are met by most systems, and on the other hand there are limitations inherent in your sys- tem, e.g. your monitor. The question of whether your applications need to run using high color depth – perhaps even using TrueColor – is also important. This is an important con- dition in many DTP workstations, for instance. A color depth of 64K is recommended for games and “normal” Windows applications.
“More pixels means more fun”
This idea is widely held, but is not always true. The general rule is that a refresh rate of 73 Hz meets the minimum recommended ergonomic requirements. The resolution to be selected is, furthermore, dependent on the capabilities of your monitor. The table below is a guide to the resolutions you might select:
Monitor | Typical | Minimum | Maximum | Ergonomic | ||
size | image size | recommended | recommended | resolution | ||
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| resolution | resolution |
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17“ | 15.5“ - 16“ | 800 x | 600 | 1024 x 768 | 1024 x | 768 |
19“ | 17.5“ - 18.1“ | 1024 x | 768 | 1280 x 1024 | 1152 x | 864 |
20“/21“ | 19“ - 20“ | 1024 x | 768 | 1600 x 1200 | 1280 x 1024 | |
24“ | 21“ - 22“ | 1600 x 1000 | 1920 x 1200 | 1600 x 1000 | ||
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ELSA ERAZOR II and ELSA VICTORY Erazor LT