6After Installing the Drivers

VICTORY Erazor LT

Color depth:

Refresh rate (Hz) / Z-Buffer, Double Buffering

256 Colors

HighColor

TrueColor

 

 

 

1600 x 1200

85/–

85/–

–/–

1280 x 1024

100/–

100/–

75/–

1152 x

864

120/–

120/–

120/–

1024 x

768

120/–

120/–

120/–

800 x

600

120/

120/–

120/–

 

 

 

 

 

HighColor = 65.536 colors, TrueColor = 16,7 million colors

What Makes Sense?

There are some basic ground rules for you to follow when setting up your graphics sys- tem. On the one hand, there are the ergonomic guide values although nowadays these are met by most systems, and on the other hand there are limitations inherent in your sys- tem, e.g. your monitor. The question of whether your applications need to run using high color depth – perhaps even using TrueColor – is also important. This is an important con- dition in many DTP workstations, for instance. A color depth of 64K is recommended for games and “normal” Windows applications.

“More pixels means more fun”

This idea is widely held, but is not always true. The general rule is that a refresh rate of 73 Hz meets the minimum recommended ergonomic requirements. The resolution to be selected is, furthermore, dependent on the capabilities of your monitor. The table below is a guide to the resolutions you might select:

Monitor

Typical

Minimum

Maximum

Ergonomic

size

image size

recommended

recommended

resolution

 

 

resolution

resolution

 

 

17“

15.5“ - 16“

800 x

600

1024 x 768

1024 x

768

19“

17.5“ - 18.1“

1024 x

768

1280 x 1024

1152 x

864

20“/21“

19“ - 20“

1024 x

768

1600 x 1200

1280 x 1024

24“

21“ - 22“

1600 x 1000

1920 x 1200

1600 x 1000

 

 

 

 

 

 

 

ELSA ERAZOR II and ELSA VICTORY Erazor LT

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ELSA Victory Erazor LT, Erazor II What Makes Sense?, More pixels means more fun, Monitor Typical Minimum Maximum Ergonomic