35
5. Pattern mode
5. Pattern mode
Creating a pattern
There are two ways to create a pattern. You can start with a
pattern that is similar to the desired result and then edit it, or
you can create a pattern from scratch by specifying the sound
and rhythm pattern for each part. Either way, the ES-1 makes it
easy for you to create your own original rhythm patterns.
If you wish to save a pattern you create, you must per-
form the Write operation before you select a different pat-
tern or turn off the power.

Assigning a sample

Sample off, 00. (00.ıı) ... 99. (99.ıı)

00.S...49.S

The ES-1 has 150 sampling areas to hold the samples you record
(100 monaural, 50 stereo). Samples you create can be freely as-
signed to the parts of each pattern.
It is not possible to make sample settings for the audio in
part or the accent part. (The display will indicate - - -.)
1. Use the cursor keys to make the parameter select LED indi-
cate Sample.
2. Press the part key to which you wish to assign the sample
(the key will light). At this time, the number of the sample
assigned to that key will appear in the display, and the sample
will be played.
3. Rotate the dial to select a sample. At this time if you press the
part key that was selected in step 2, the selected sample num-
ber will be played, and the assignment will be completed.
If you do not want to assign any sample, select oFF.
Only slice samples (00.
ıı
...99.
ıı
) can be selected for the slice
sample part.
Stereo samples can be assigned only to sample parts 1
or 3.
If a stereo sample is assigned to sample part 1 or 3,
sample part 2 or 4 will not sound. In this case, the sample
number will blink if you select sample part 2 or 4.
If you use a slice sample in sample parts 17B, it will be
handled as an ordinary sample.
If the assigned sample has been deleted (p.32), the
sample number will blink.
A sliced sample that has been Normalized or Truncated
cannot be used in a slice part. In this case, the sample
number will blink.

Editing the sound of a part

Select a pattern that is close to what you have in mind (or a
pattern which contains no sound or rhythm). Strike the part
keys to hear each sound, and use the knobs and keys to edit the
sounds. At this time, the Original Value LED will light when
the knob etc. that you are currently moving reaches the same
value as the original sound of the pattern.
You can also edit while playing back a pattern. It is also pos-
sible to use an external MIDI device to control the value of each
knob (p.57 "About MIDI").
The parameters that are valid for each part are shown in the
following diagram.
1...5, 6A, 6B, 6A, 6B
Sample part × 9
Slice
Slice Sample part
Audio In part
Accent part
If the sound does not change when you rotate a knob or
switch the setting of a key, either that knob or key is not
valid for that part, or the Motion Sequence function (p.41
"Motion Sequence") is operating.
The Audio In parts are valid only when a signal is being
input to the audio input jacks.
Although sample parts 6A and 6B, and 7A and 7B can be
edited independently, they cannot be played simulta-
neously. If triggers for both exist at the same step, the 6B
or 7B part will sound.

Effect

This turns the effect on (lit) or off (dark) for each part.

Roll

This turns the Roll (successive strike) effect on (lit) or off (dark)
for each part. The roll interval is determined by the tempo of
the pattern and by the roll type (p.40 Setting the roll type).
If you press and hold a part key when Roll is on, roll playback
will continue as long as you continue holding the part key.
Roll playback of the Slice Sample part is not possible when pat-
tern playback is stopped.

Reverse

This turns Reverse Playback of the sample on (lit) or off (dark).
This has no effect for the Audio In part.