
3. Basic operation (Quick Start)
Listening to a Pattern
1. Press the Pattern mode key to enter Pattern mode (the key will light).
2.Use the cursor [▲][▼] keys to make the parameter select LEDs indicate Pattern (top).
3.Rotate the dial to select the desired pattern (A01...A64, b01...b64).
4.Press the Play/Pause key to playback the pattern (the key will light). When pattern playback ends, the pattern will return to the beginning, and con- tinue playing repeatedly.
To pause during playback, press the Play/Pause key (the key will blink). To resume playback, press the Play/Pause key once again (the key will light). To stop playback, press the Stop/Cancel key.
You can rotate the dial to select patterns regardless of playback status.
When you change patterns during playback, the change will actually oc- cur at the end of each pattern. (☞p.33 "The timing at which patterns will change.")
What is a Pattern?
A pattern is a unit of musical data consisting of sounds arranged in a rhythm. On the ES- 1 you can create and save 128 patterns.
Each pattern consists of eleven parts (☞p.15). In addition to the sounds of each part, you can also record rhythms and knob movements (☞p.33 "Pattern mode").
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Listening to a Sample
1. Press the Sample Mode key to enter Sample mode (the key will light).
2.Use the cursor keys [▲][▼] to make the parameter select LED indicate Sample (top).
3.Rotate the dial to select the sample number. Samples with only a number such as “00.” are monaural sounds; samples with an “S” after the num- ber are stereo sounds; and samples with an “l l” after the number are slice sample sounds (☞p.24, 30).
4.To hear the sample sound, press the Play/Pause key or a sample part key 
To stop playback before it has finished, press the Stop/Cancel key.
If you press the Play/Pause key during playback, the sample will play from its beginning.
In Song mode or Pattern mode, you can hear a sample by pressing the part key to which the sample has been assigned. (☞p.15 “Pressing keys to hear the sound of a Part”)
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What is a Sample?
A “Sample” is a sound that has been recorded, or a sound that has been recorded and then processed. A sample can be assigned to each Part (☞p.15). The 
EDIT Start, End, Fadeout
Normalize, Truncate
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