5. Pattern mode

Playing a delay motion sequence

A "delay motion sequence" is a special motion sequence just for the delay effect. Unlike a motion sequence for a part, the move- ments of two knobs, Delay Depth and Delay Time, can be re- corded simultaneously. The playback method is the same as for Smooth playback of a part motion sequence.

There will be no effect if the delay Motion Seq is off (dark).

Recording a delay motion

sequence

Movements of the two knobs Delay Depth and Delay time can be recorded. If BPM Sync is on (lit), the motion sequence will synchronize to the tempo of the delay time.

1.Select the pattern that you wish to edit.

2.Turn the delay Motion Seq key on (lit).

3.Press the Rec key to enter record-ready mode. (The Rec key will light, and the Play/Pause key will blink.)

4.Press the Play/Pause key to start the pattern. (The Rec key and Play/Pause key will light.)

5.Move the Delay Depth knob to create various changes until the pattern plays for one cycle (16 steps ⋅ length, or 12 steps ⋅ length).

6.When the pattern has played for one cycle after you began moving the knob, the Rec key will automatically go dark and playback will resume, allowing you to hear the motion se- quence that you just recorded.

You can record the movements of the Delay Time knob in the same way.

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Checking motion data

If motion sequence data has been recorded, you can hold down the Shift key and press the Motion Sequence key to view the status in the step keys.

If motion sequence (selected part data) is included Step keys 1, 2, 3, 4 will light

If effect motion sequence (Edit 1 data) is included Step keys 5 and 6 will light

If effect motion sequence (Edit 2 data) is included Step keys 7 and 8 will light

If delay motion sequence (delay depth data) is included Step keys 9 and 10 will light

If delay motion sequence (delay time data) is included Step keys 11 and 12 will light

It is not possible to check motion sequence data during playback, recording, or sampling, nor during Pattern Set Play.

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Korg ES-1 manual Playing a delay motion sequence, Recording a delay motion Sequence, Checking motion data