HD24/96 Technical Reference

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Project’s tracks to another system. Because tracks rendered as a group create regions all having the same start and end times, by aligning the start of each file with a common marker, tracks can be kept synchronized.

A Rendered track is placed in the Project’s Rendered file folder (see page 60) and on its Regions List, and it can be dragged from the Regions List into the project track area, imported into another project, or exported to a workstation. When exporting files for further processing, Rendering all edited tracks, then exporting the rendered files assures that tracks will be transferred with all edits intact. For compatibility with other systems, tracks can be rendered either as WAV or AIFF files.

From the Render Tracks dialog box, you may choose to render all tracks or selected tracks, and the start and end times of the rendering operation. If you select a portion of a track or tracks using the I-Beam tool, the start and end times default to the area selection times. If no area selection is made, default start time for rendering is the time of the first recording in the project, usually around 0:00:00:00. Default end time is the end of the last region in the displayed Playlist. These defaults will assure that the entire song will be rendered. Start and end times can be edited in the dialog box by any of the standard time field editing methods should you wish to render a shorter portion of the track.

Rendered tracks inherit their current track names when they’re placed on the Region List and in the Rendered folder, with “_RenderN” appended to the track name. N is the number (starting with 1) of rendering operations performed with that track name. Rendered tracks can be renamed in the Region list or, when dragged into a track, by using the Region Editor.

The Render Tracks command is accessed from the Edit pulldown menu. There is no keyboard shortcut. Select the track(s) or portions of a track to be rendered, select the output file format, and click on OK. If you select AIFF format for rendering, the rendered file will be saved in the Project’s Rendered folder, but since it is not in the HDR24/96’s native WAV file format, it will not appear in the Region list. Should you wish to use a rendered AIFF file in a project, you may Import it (see page 28).

Purge Unused Files

The Purge Unused Files utility compares the contents of the Project’s AudioFiles folder with the Project’s Playlists, and deletes any audio files which do not appear on any Playlist for the Project. This is a cleanup tool used to recover some disk space after you’ve recorded several takes and decided that there are some definite non-keepers. Purge works both on originally recorded audio files and rendered files.

Bear in mind that if you’ve used even the tiniest bit of a take in an edit, the entire take is exempted from the Purge operation. If you want to economize on disk space and have heavily edited tracks, Render those tracks, replace the edited track with the Rendered version, and then allow the original tracks to be purged.

To Purge Regions from the Project (GUI operation only):

Select Purge Unused Files from the File menu. The Purge Audio dialog box appears, asking whether you want to clear the History list and Save the Project before proceeding with the Purge.

Selecting No preserves all of the recording and editing you have done since you last Opened (or Purged) the Project and purges only Recorded Regions that were not present in the Playlist at the time the project was Opened.