HD24/96 Technical Reference | 60 |
Generate MTC / SMPTE
In the GUI window, these check boxes select whether MIDI time code or SMPTE time code (or both) will be generated. There are direct equivalents in the front panel SYNC menu. Be careful not to switch to Generate MTC when you have a time code source connected to the SMPTE jack. Outputs often don’t like to be connected to other outputs.
Note: It is not possible to both generate and chase to SMPTE time code simultaneously. If Generate SMPTE is selected and SMPTE is selected as the Time Code Source, an error message will appear if you also select Time Code Chase.
Time Code Offset
This is the time, in hours, minutes, seconds, and frames, which will be added to the incoming time code value, and the resulting time will be the current time of the HDR24/96 when in Time Code Chase. A check block makes this a negative value to subtract the offset value from the incoming time code.
From the front panel, Select TC Offset from the SYNC menu. Select Set, then use the Select buttons to move the “vv” cursor among fields, and the
Disk Directory Organization
The HDR24/96 uses a FAT
The important files and folders are described below:
Project Files & Folders:
HDRProjects Folder | The top level folder containing subfolders for each Project. |
Project Folder | A folder carrying containing all files and subfolders for a particular |
| Project. |
Project File | A file containing all of the edit and configuration information for a |
| specific Project. Project files have an “.HDR” file extension. |
AudioFiles1 Folder | A folder containing all the audio files recorded in a specific project. |
| Depending on the length of the recordings, there may be additional |
| folders names AudioFiles2, AudioFiles3, etc. |
Audio File | A file containing recorded audio and ancillary data from a specific |
| Record pass on a specific track. Audio files have a “.WAV” file |
| extension. |
Imported Folder | A folder created when files are imported into a Project. All imported |
| files are contained here. |
Rendered Folder | A folder created whenever Regions are Rendered within a Project. All |
| Rendered files are contained here. Regions Rendered as AIFF files |
| have an “.AIF” file extension. |