HD24/96 Technical Reference | 93 |
The answer is that time code is used to synchronize the transport position, and word clock to synchronize the sample clock rate/speed of multiple devices. Although word clock synchronization always controls the sample rate of the slave units in the same way, there are two basic ways digital audio devices handle time code synchronization.
Jam SyncJam Sync is the method used in the HDR24/96, as well as every digital tape machine and most digital audio workstations. There are two variations of Jam Sync: Jam Once, and Jam Continuous. In both methodologies, once lock is acquired the transport position of the device is completely governed by the playback speed (i.e. Sample Rate) of the device without further reference to external time code. If drift occurs between the time code source and the slave, nothing is done to correct the drift. In other words, once the transport is locked and the position is set it, external time code is essentially ignored (“set it and forget it”). Jam Sync assumes that the clocks of all concerned devices are synchronized to the to the same clock source.
In Jam Continuous operation, the slave monitors the incoming time code signal for unexpected events (dropouts, garbled frames, abrupt changes in position). If nothing unexpected happens, the slave transport continues to play, even if drift accumulates. If time code stops or jumps suddenly to a new position, the slave either drops lock and stops or
In Jam Once operation, once the slave is locked, external time code is completely ignored and the transport continues to run until stopped by the user. Jam Once operation is most useful when recording or playback disruptions due to faulty time code cannot be tolerated (for example during live remote recording). To put the HDR24/96 in Jam Once operation, disable TC Chase after lock is acquired.
Trigger SyncTrigger Sync is a method used by some
In a
Trigger Sync operation can compensate for not having sample clock synchronization in projects containing audio regions shorter than 30 to 40s. In projects containing longer regions, the possibility exists that regions on the same unit can get out of sync with each other when slaved to time code, but play back in perfect sync offline, leaving you and your
In a MIDI sequencer, the event being triggered is the transmission of one or more MIDI commands. Because MIDI commands are merely small data packets, there is no