7 - 15 BOOKKEEPING

Choosing BOOKKEEPING in the MENU mode displays the data of operating status up to the present are shown on 2 pages. Press the TEST BUTTON to proceed to PAGE 2/2.

BOOKKEEPING

PAGE1/2

COIN CHUTE#*:

Number of coins put in each Coin Chute.

COIN REPORT

 

COIN CHUTE #1

XXXXXXXXXXX

 

COIN CHUTE #2

XXXXXXXXXXX

TOTAL COINS:

TOTAL COINS

XXXXXXXXXXX

Total number of activations of Coin Chutes.

COIN CREDITS

XXXXXXXXXXX

SERVICE CREDITS

XXXXXXXXXXX

 

TOTAL CREDITS

XXXXXXXXXXX

COIN CREDITS:

NUMBER OF GAMES

 

1 P GAMES

XXXXXXXXXXX

Number of credits registered by inserting coins.

2 P GAMES

XXXXXXXXXXX

 

NUMBER OF CONTINUE

 

 

1 P GAMES

XXXXXXXXXXX

SERVICE CREDITS:

2 P GAMES

XXXXXXXXXXX

Credits registered by the SERVICE BUTTON.

 

 

TOTAL

TIME

 

XDXXHXXMXXS

PLAY

TIME

 

XDXXHXXMXXS

AVERAGE PLAY

TIME

XXMXXS

LONGEST PLAY

TIME

XXMXXS

SHORTETEST PLAY

TIME

XXMXXS

PRESS TEST BUTTON TO CONTINUE

FIG. 7.15a BOOKKEEPING (1/2)

BOOKKEEPING

PAGE 2/2

TIME HISTOGRAM

 

0M00S ~ 0M29S

XXXXXXXX

0M30S ~ 0M39S

XXXXXXXX

0M40S ~ 0M49S

XXXXXXXX

0M50S ~ 0M59S

XXXXXXXX

1M00S ~ 1M09S

XXXXXXXX

1M10S ~ 1M19S

XXXXXXXX

1M20S ~ 1M29S

XXXXXXXX

1M30S ~ 1M39S

XXXXXXXX

1M40S ~ 1M49S

XXXXXXXX

1M50S ~ 1M59S

XXXXXXXX

4M00S ~ 4M09S

XXXXXXXX

4M10S ~ 4M19S

XXXXXXXX

4M20S ~ 4M29S

XXXXXXXX

4M30S ~ 4M39S

XXXXXXXX

4M40S ~ 4M49S

XXXXXXXX

4M50S ~ 4M59S

XXXXXXXX

5M00S ~

XXXXXXXX

TOTAL CREDITS:

Total number of credits (COIN CREDITS+SERVICE CREDITS).

TOTAL TIME:

The total energized time.

On page (2/2), each play frequency is displayed. When setting difficulty levels, the frequency can be refered to as a standard.

When in the PAGE 2/2 mode, press the TEST BUTTON to return to the MENU mode.

PRESS TEST BUTTON TO EXIT

FIG. 7.15b BOOKKEEPING (2/2)

7 - 16 BACKUP DATA CLEAR

BACKUP DATA CLEAR

YES (CLEAR)

>NO (CANCEL)

SELECT WITH SERVICE BUTTON

PRESS TEST BUTTON TO EXIT

Clears the contents of BOOKKEEPING and high score player ranking entry.

When clearing, bring the arrow to “YES” and when not clearing, to “NO”, by using the SERVICE BUTTON, and push the TEST BUTTON.

When the data has been cleared, “COMPLETED” will be displayed. Bring the arrow to “NO” and press the TEST BUTTON to cause the MENU mode to return on to the screen.

Note that the contents of the GAME SETTING, COIN SETTING, and BOARD SETTING are not affected by BACKUP DATA CLEAR operation.

FIG. 7.16 BACKUP DATA CLEAR

30

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Image 33
Sega 4200-6367 owner manual Coin CHUTE#, Total Coins, Coin Credits, Service Credits, Total Credits, Total Time