ELSA Victory Erazor LT, Erazor II Ports on the Graphics Board, VGA D-Shell Socket, Pin Assignment

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22Technical Data

Ports on the Graphics Board

VGA D-shell socket Monitor connection socket (15-pin)

NLX version of the

VICTORY Erazor LT

The VGA D-Shell Socket

Pin Assignment

Connection

Signal

Connection

Signal

1

Red

9

+5 V

 

 

 

 

2

Green

10

Sync ground

 

 

 

 

3

Blue

11

Monitor ID2

 

 

 

 

4

Monitor ID0

12

Bidirectional data (SDA, DDC1/2B)

 

 

 

 

5

DDC ground

13

Horizontal synchronization

 

 

 

 

6

Red ground

14

Vertical synchronization

 

 

 

 

7

Green ground

15

Data timing (SCL, DDC2B)

 

 

 

 

8

Blue ground

 

 

 

 

 

 

The ELSA ERAZOR II and ELSA VICTORY Erazor LT issue analog signals in accordance with the requirements of Guideline RS-170. The synchronization information is sent sep- arately. If your monitor provides a switch for the input impedance, you should select '75 Ohms' (= '75 Ω') for the R, G and B video inputs and '2 kOhm' (= '2 kΩ') for the sync inputs. You should only try other switch settings at the sync inputs if your monitor expects sync levels other than those used by normal monitors and does not produce a stable display. The switches are labeled “Low” and “High” only on some monitors. You can then refer to your monitor manual to find out what input impedance level this refers to, or you can experiment to find a position in which a stable image appears in all graphics modes.

ELSA ERAZOR II and ELSA VICTORY Erazor LT

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Contents Elsa Erazortm Elsa Inc SonnenwegAachen GermanyPreface About this ManualChanges to this Manual Thank you for placing your trust in this Elsa productBefore you continue Contents Glossary Index Introduction Look at the Erazor II and Victory Erazor LTWhat Hardware Do I Need? Highlights of the Erazor Graphics BoardsWhats In the Box? Declaration of Conformity CE Conformity and FCC Radiation StandardCE and FCC Introduction Elsa Erazor II and Elsa Victory Erazor LT After Installing the Drivers What is Possible?Its Time to Get Moving Colors HighColor TrueColorResolution What Makes Sense?More pixels means more fun Monitor Typical Minimum Maximum ErgonomicClick on Start, then select Settings E Control Panel Changing the resolutionWindows 95 and Windows Here you should click on the Settings tab Choosing the monitorElsa Erazor II and Elsa Victory Erazor LT Start E Settings E Control Panel Use the command sequenceWindows NT Useful Stuff and More Multimedia PlayerFine-Tuning for Performance Freaks Turn Settings E Advanced... E 3D SettingsAll about graphics 3D Graphics Representation3D Pipeline Start The object dataGeometrical transformation RenderingFrame buffer Flipping Display on the monitorWhat APIs Are Available? 3D InterfacesDirect 3D Immediate Mode and Retained Mode OpenGLColor Palettes, TrueColor and Gray Scales DirectColorHighColor and RealColor BppTrueColor Vesa DDC Display Data ChannelThere are various standards DDC1, DDC2B, and DDC2AB DDC2AB Technical Data Characteristics of the Graphics BoardsAddress Assignment of the Erazor II O addressesConnection Signal Ports on the Graphics BoardVGA D-Shell Socket Pin AssignmentName and version of the application program with the error Advice and HelpAppendix Who to Contact? Elsa LocalWeb Driver Updates Repair?Elsa Japan Inc DoC-Declaration of Conformity Appendix Elsa Erazor II and Elsa Victory Erazor LT Warranty Conditions Warranty CoverageWarranty Period Warranty ProcedureOperating Mistakes Additional RegulationsAppendix Elsa Erazor II and Elsa Victory Erazor LT 3D Three-dimensional GlossaryFlipping The image generated in the back buffer is displayed Phong shading Shading Pixel Picture element. Dot in the imageAre calculated by interpolating the normal vec- tor Index 15, 3218, 19