ELSA Erazor II CE Conformity and FCC Radiation Standard, Declaration of Conformity, CE and FCC

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Introduction 3

CE Conformity and FCC Radiation Standard

CE

This equipment has been tested and found to comply with the limits of the European Council Directive on the approximation of the laws of the member states relating to elec- tromagnetic compatibility (89/336/EEC) according to EN 55022 class B.

FCC

This equipment has been tested and found to comply with the limits for a Class B digital device pursuant to Part 15 of the Federal Communications Commission (FCC) Rules. The testing of this compliance involved the following procedures:

KDeclaration of Conformity (page 24)

CE and FCC

These limits are designed to provide reasonable protection against radio frequency inter- ference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy. It may interfere with to radio communications if not installed and used in accordance with the instructions. However, there is no guarantee that interfer- ence will not occur in a particular installation. If this equipment does cause interference to radio or television reception (this can be determined by turning this equipment off and on), the user is encouraged to try to correct the interference by one or more of the follow- ing measures:

KReorient or relocate the receiving antenna.

KIncrease the distance between this equipment and the receiver.

KConnect the equipment to an outlet on a circuit other than that to which the receiver is connected.

KConsult your dealer or an experienced radio/TV technician.

KCaution: To comply with the limits for an FCC Class B computing device, always use a shielded signal cable.

Caution to the user: The Federal Communications Commission warns the user that changes or modifications to the unit not expressly approved by the party responsible for compliance could void the user's authority to operate the equipment.

ELSA ERAZOR II and ELSA VICTORY Erazor LT

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Contents Elsa Erazortm Sonnenweg Elsa IncAachen GermanyAbout this Manual PrefaceChanges to this Manual Thank you for placing your trust in this Elsa productBefore you continue Contents Glossary Index Look at the Erazor II and Victory Erazor LT IntroductionHighlights of the Erazor Graphics Boards What Hardware Do I Need?Whats In the Box? CE Conformity and FCC Radiation Standard Declaration of ConformityCE and FCC Introduction Elsa Erazor II and Elsa Victory Erazor LT What is Possible? After Installing the DriversIts Time to Get Moving Colors HighColor TrueColorWhat Makes Sense? ResolutionMore pixels means more fun Monitor Typical Minimum Maximum ErgonomicChanging the resolution Click on Start, then select Settings E Control PanelWindows 95 and Windows Choosing the monitor Here you should click on the Settings tabElsa Erazor II and Elsa Victory Erazor LT Use the command sequence Start E Settings E Control PanelWindows NT Multimedia Player Useful Stuff and MoreTurn Settings E Advanced... E 3D Settings Fine-Tuning for Performance Freaks3D Graphics Representation All about graphics3D Pipeline Start The object dataRendering Geometrical transformationFlipping Display on the monitor Frame buffer3D Interfaces What APIs Are Available?Direct 3D OpenGL Immediate Mode and Retained ModeDirectColor Color Palettes, TrueColor and Gray ScalesHighColor and RealColor BppVesa DDC Display Data Channel TrueColorThere are various standards DDC1, DDC2B, and DDC2AB DDC2AB Characteristics of the Graphics Boards Technical DataAddress Assignment of the Erazor II O addressesPorts on the Graphics Board Connection SignalVGA D-Shell Socket Pin AssignmentAdvice and Help Name and version of the application program with the errorAppendix Who to Contact? Driver Updates Repair? Elsa LocalWebElsa Japan Inc DoC-Declaration of Conformity Appendix Elsa Erazor II and Elsa Victory Erazor LT Warranty Coverage Warranty ConditionsWarranty Period Warranty ProcedureAdditional Regulations Operating MistakesAppendix Elsa Erazor II and Elsa Victory Erazor LT Glossary 3D Three-dimensionalFlipping The image generated in the back buffer is displayed Pixel Picture element. Dot in the image Phong shading ShadingAre calculated by interpolating the normal vec- tor 15, 32 Index18, 19