Index 35
Index
K ! |
|
3D clipping | 14, 31 |
3D pipeline | 13, 31 |
3D Settings | 12 |
K A |
|
AGP | 2, 31 |
Aliasing | 31 |
Alpha blending | 31 |
15 | |
API | 16 |
K B |
|
Back buffer | 15, 31 |
Back face culling | 14 |
BIOS | 21, 31 |
Bump mapping | 15, 31 |
Bus | 2, 21, 31 |
K C |
|
CE | 3 |
Clipping | 31 |
Color palettes | 18 |
COM | 17 |
Computer | 2 |
K D |
|
D socket | 22 |
DDC | 19, 31 |
Direct 3D | 16 |
Direct3D | 12 |
DirectColor | 18, 31 |
DirectDraw | 16 |
Double buffer | 31 |
DPMS | 31 |
DRAM | 32 |
Driver | 25 |
K | E |
|
| .................................................. 32 | |
K | F |
|
| FCC | 3, 32 |
| Filtering | 14 |
| Flat shading | 15, 32, 33 |
| Flipping | 15, 32 |
| Frame buffer | 15, 32 |
| Front buffer | 15, 32 |
K | G |
|
| Geometrical transformation | 14, 32 |
| Gouraud shading | 15, 33 |
| Grey scales | 18 |
K | H |
|
| HighColor | 18, 32 |
| Horizontal frequency | 32 |
K | I |
|
| Immediate mode | 17 |
| Internet | 24 |
| Interpolation | 32 |
K | L |
|
| LocalWeb | 24, 25 |
K | M |
|
| Memory | 21 |
| Memory addresses | 21 |
| MIP mapping | 14, 32 |
| Mode X | 16 |
| Monitor | 2, 8, 22 |
K | O |
|
| OLE | 17 |
| OpenGL | 12, 16, 17, 33 |
K | P |
|
| Page flipping | 33 |
| PCI bus | 33 |
| Performance | 12 |
| Phong shading | 15, 33 |
| Pin assignment | 22 |
| Point sampling | 14 |
| Primitive | 14, 33 |
| Products supplied | 2 |