ELSA Erazor II user manual Technical Data, Characteristics of the Graphics Boards, O addresses

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Technical Data 21

Technical Data

Those of you with a technical bent will find more detailed information regarding the ELSA ERAZOR II and ELSA VICTORY Erazor LT in this chapter. All interfaces and their assignments are described in detail.

Characteristics of the Graphics Boards

 

ERAZOR II

 

VICTORY Erazor LT

Graphics processor

RIVA TNT by nVidia

 

RIVA 128ZX by nVidia

RAMDAC pixel timing

 

250MHz

On-board memory

8MB/16MB

 

8MB

 

1,6GB/s bandwidth

 

1,6GB/s bandwidth

BIOS

Flash-BIOS with VBE-3.0-Support

BIOS with VBE-3.0-Support

Bussystem

 

AGP, 2x (133MHz)

VESA DDC

 

DDC1 and DDC2B

 

 

 

 

Address Assignment of the ERAZOR II and

VICTORY Erazor LT

The ELSA ERAZOR II and ELSA VICTORY Erazor LT graphics board are fully IBM VGA com- patible and occupies the same memory area and specific addresses in the I/O range. The memory range above 1 MB is automatically assigned through the PCI BIOS interface.

If you come across any address conflicts, try to modify the I/O address of the expansion board causing the conflict. The addresses of the ELSA graphics boards cannot be changed! The ELSA ERAZOR II and ELSA VICTORY Erazor LT also requires an interrupt (IRQ) which is free. This may have to be reserved in the computer’s BIOS. For help with this theme, refer to the manual for your mainboard.

To ensure that your system functions properly, the addresses and ranges occupied by the ELSA graphics board must not be accessed simultaneously by other hardware compo- nents. The following addresses are assigned:

KI/O addresses:

Standard VGA I/O (3B0-3DF)

KMemory addresses: Video RAM (A000-BFFF) Video BIOS-ROM (C000-C7FF)

ELSA ERAZOR II and ELSA VICTORY Erazor LT

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Contents Elsa Erazortm Germany Elsa IncSonnenweg AachenThank you for placing your trust in this Elsa product PrefaceAbout this Manual Changes to this ManualBefore you continue Contents Glossary Index Look at the Erazor II and Victory Erazor LT IntroductionHighlights of the Erazor Graphics Boards What Hardware Do I Need?Whats In the Box? CE Conformity and FCC Radiation Standard Declaration of ConformityCE and FCC Introduction Elsa Erazor II and Elsa Victory Erazor LT Colors HighColor TrueColor After Installing the DriversWhat is Possible? Its Time to Get MovingMonitor Typical Minimum Maximum Ergonomic ResolutionWhat Makes Sense? More pixels means more funChanging the resolution Click on Start, then select Settings E Control PanelWindows 95 and Windows Choosing the monitor Here you should click on the Settings tabElsa Erazor II and Elsa Victory Erazor LT Use the command sequence Start E Settings E Control PanelWindows NT Multimedia Player Useful Stuff and MoreTurn Settings E Advanced... E 3D Settings Fine-Tuning for Performance FreaksStart The object data All about graphics3D Graphics Representation 3D PipelineRendering Geometrical transformationFlipping Display on the monitor Frame buffer3D Interfaces What APIs Are Available?Direct 3D OpenGL Immediate Mode and Retained Mode Bpp Color Palettes, TrueColor and Gray Scales DirectColor HighColor and RealColorVesa DDC Display Data Channel TrueColorThere are various standards DDC1, DDC2B, and DDC2AB DDC2AB O addresses Technical DataCharacteristics of the Graphics Boards Address Assignment of the Erazor IIPin Assignment Connection SignalPorts on the Graphics Board VGA D-Shell SocketAdvice and Help Name and version of the application program with the errorAppendix Who to Contact? Driver Updates Repair? Elsa LocalWebElsa Japan Inc DoC-Declaration of Conformity Appendix Elsa Erazor II and Elsa Victory Erazor LT Warranty Procedure Warranty ConditionsWarranty Coverage Warranty PeriodAdditional Regulations Operating MistakesAppendix Elsa Erazor II and Elsa Victory Erazor LT Glossary 3D Three-dimensionalFlipping The image generated in the back buffer is displayed Pixel Picture element. Dot in the image Phong shading ShadingAre calculated by interpolating the normal vec- tor 15, 32 Index18, 19