Yamaha MD8 owner manual Glossary

Page 109

Glossary 101

Phono Jack—Also know as an RCA jack, this type of connector is often used on semipro- fessional audio and video equipment.

Ping-Pong—A recording technique used to transfer (i.e., mix and rerecord) one or more tracks to other tracks to free up those tracks for further recording. The MD8 allows you to record on all eight tracks and then ping-pong (i.e., 8-track playback with ping-pong). A fea- ture unique to the MD8.

Pre-RollTime—For Auto Punch In/Out, this is the time before the IN point at which play- back starts. See Setting the Pre-Roll & Post-Roll Times on page 40 for more information.

Post Fader—A point in the signal path after a fader. The signals for the MD8 AUX controls are sourced post-fader. So as well as turn up the AUX control, you must also raise the fader. This has the advantage that the level of the processed signal from the external effects pro- cessor depends on the level of the unprocessed signal that is controlled by the fader.

Post-RollTime—For Auto Punch In/Out, this is the time after the OUT point at which playback stops. See Setting the Pre-Roll & Post-Roll Times on page 40 for more information.

Program—A compilation of songs for custom playback. See Program Playback on page 60 for more information.

Punch In/Out—A recording technique that allows you to rerecord specific sections of an existing track. The MD8 provides both manual and automatic punch in/out operations.

Random Access—The ability to access data instantly. The MD8 quick locate functions allow you to locate any point instantly. Tape-based recorders do not have random access capabilities because they have to wind a tape, which takes time.

SCMS (Serial Copy Management System)—A protection system intended to pre- vent illegal copying of music. SCMS allows one-time serial copying of copy-protected mate- rial. If the source is not copy protected, it’s possible to make any number of digital-to-digital copies of the material. If the source is copy protected, however, it’s possible to make a first-generation copy, but further copies cannot be made from the first-generation copy. SCMS is only effective when copying via digital connections. Recordings made via analog connections are not affected.

Signal—Sounds travel through audio equipment as electrical signals.

Signal to Noise Ratio (S/N)—In an audio system, the difference between the nominal signal level and the residual noise floor, usually expressed as a ratio in decibels. It’s used as a measure of an audio system’s noise performance.

Tempo Map—A map containing the tempo and meter information for a song.

TOC—An acronym for Table Of Contents.An area of the MD DATA disc used to store infor- mation about what is recorded on the disc, the disc title, song titles, and so on.

Tracking—The process of recording sounds to tracks on an audio recorder. Also know as laying down tracks and just plain simple recording. Tracking is the first stage of the multitrack recording process.

Unity Gain—A gain of one. That is, the signal is output from a circuit at the same level at which it entered. Once passed the MIC/LINE amplifier, a unity gain system minimizes signal noise and distortion. The unity gain position for the MD8 faders is at the 7–8 mark.

MD8—Owner’s Manual

Image 109
Contents Multitrack MD Recorder Varoitus Safety Instructions Read the Following Before Operating the MD8 Keep This Manual For Future Reference Contents Repeat, Cue List & Program Play 10. MD8 Applications Welcome to the MD8 MD8 FeaturesMixer RecorderWelcome to the MD8 Type Logo Description Buying Discs for the MD8MiniDisc Topside View Touring the MD8Input Channels PAN control Group Assign switchesFader Master Section Pitch indicators Status indicatorsMTC, Midi CLK, and MMC indicators TOC Edit indicatorAuto Punch indicator Repeat mode indicators& OUT indicators Track record indicatorsDisc Transport buttons Disc Transport SectionAuto Punch I/O button Song Search buttonsRepeat button B Repeat buttonsMark Search & Mark buttons Display buttonRear Panel Power ON/OFF switchMIC/LINE INPUTs Line Input 9-10/11-12Track Direct OUTs MIC/LINE INPUTs 1Phantom Power ON/OFF switch Front ConnectorsQuick-Start System First SessionTurning on the MD8 Connecting the Power CordLoading a Disc Recording the First TrackGRP Method Making the Connections GRP & DIRMonitoring & Recording GRP & DIR DIR MethodListening to the First Track Press the Play button to play back what you‘ve recorded OverdubbingMix and refine your music as follows MixdownRecord the Final Mix to your stereo master recorder Basic Multitracking An Overview of Multitrack RecordingAdvanced Multitracking About Monitoring Up MIC/LINE Track 1 disc Input 1 jack/XLR Multi-Source MixingRecord the final mix to your stereo master recorder Mix and refine your music as described onRecording a New Song Recording & Mixing TechniquesSearching for Blanks Use the Data dial to select a Recording mode Setting the Recording ModeRec Mode Tracks Used Recording Time Minutes DiscRecording Titling Discs & SongsManual Punch In/Out Using the REC ButtonPress the Stop button to stop playback Using the REC Select buttons Press the footswitch to start playback Using a FootswitchAuto Punch In/Out Setting the In/Out Points On-the-FlyUsing SET and Last REC Search Single Take Auto Punch In/Out Play Record WaitRecord Leaving Auto Punch In/Out mode Auto Punch with a FootswitchMulti Take Auto Punch In/Out Go back to above Press Enter to prepare for recording the second takeUse the Data dial to select the Take you want to audition Auditioning Your TakesSetting the Pre-Roll & Post-Roll Times Tracks Ping-Pong RecordingSet the faders on the source channels to the 7-8 mark Preparing for Ping-PongSet the Monitor Level control as required Source TracksPerforming Ping-Pong for Real Rehearsing Ping-PongChecking the Ping-Pong Operation Destination Track Overdub Source Ping-Pong with OverdubContinue with Preparing for Ping-Pongon Pitch Adjusting the PitchToggling Between FIX & Vari Pitch Mode Before Indicators Using a FootswitchApplying Effects at Mixdown Applying EffectsApplying Effects with Ping-Pong Applying Effects when RecordingSet the effects processor as required From processor’s output Patching in Signal ProcessorsSearching for Songs Quick Search FunctionsRewind & Fast Forward Shuttle Playback Function Cue/ReviewLocating Specific Points Searching for the Last Rec in & OUT PointsTo return to normal playback speed, press Play again Searching for Markers Marker IndicatorsInserting Markers Original SongPress the Adjust button Adjusting MarkersAdjusting Markers Press the Enter button to erase the marker Erasing MarkersBefore Erase After EraseRepeat, Cue List & Program Play Press the Repeat button to cancel All Song Repeat playbackOne Song Repeat All Song RepeatRepeat Press the Repeat button to cancel A-B RepeatRepeat Song Use the Data dial to select Edit or NEW Cue List Playback & CopyCue List Press the Play button to start Program playback Program PlaybackProgram Editing Songs & Tracks Viewing Disc ContentsCopying & Converting Songs Erasing DiscsUse the Data dial to select the Song that you want to copy Use the Data dial to select a blank area Use the Data dial to select another trackPress the Enter button to copy Before Renumbering SongsSong Copy AfterPress Enter to renumber the songs Moving SongsPress Enter once more to move the song to the new position Press the Enter button to divide Dividing SongsSong 1 before divide Song 1 after dividePress the Enter button to combine Combining SongsSong Before combine After combine Erasing Tracks Erasing SongsUse the Data dial to select the song you want to erase Press the Enter button to erasePress Enter again to erase Erasing PartsBefore Part Erase After Part ErasePress Enter again to copy Copying TracksSource Track Copying PartsFrame Display Other FunctionsDisplay Dimmer Peak HoldMD8 & Midi Using the MD8 in a Synchronized Midi SystemAbout Tempo Maps Setting Up a Synchronized Midi System Setting the MD8 for MTC Operation Using MTCSetting the Midi Sequencer MTC Cabling Note Use the Data dial to select MTC Midi TimecodeSetting the Midi Sequencer Using Midi ClockProgramming the Tempo Map A once again flashes on the display Deleting Steps in a Tempo Map 001 2/4 010 3/4 005 6/8 000 4/4Saving a Tempo Map Selecting Midi Clock for synchronizationUse the Data dial to select Mclk Midi Clock Function Controlling the MD8 with MMCEnabling MMC Setting the MMC Device IDPress the Enter button to return to the Utility menu Use the Data wheel to set this parameter to on or OFFMeter Step Measure Time Tempo Map ChartOne-Take Recording 10 MD8 ApplicationsMidi Home Studio Track transfer Using the MD8 with Another MixerEffects Return Beyond the BasicsMarkers Monitoring Pitch ApplicationsMixdown What’s the difference between MiniDiscs and MD Data Discs? 12 Q&A SectionHow many songs can I store on an MD Data disc? Troubleshooting Midi sequencer does not MMC remote control doesSynchronize to the MD8 Not workMD8 Transport Modes AppendixMessage Meaning Display MessagesDigital/Audio SpecificationsSpecifications subject to change without notice GeneralBlock Diagram Dimensions Glossary Midi Timecode-SeeMTC Glossary Numerics IndexHigh EQ MTC Vari Midi Implementation Chart Session Info