Yamaha MD8 owner manual Ping-Pong with Overdub, Destination Track Overdub Source

Page 52

44 Recording & Mixing Techniques

Ping-Pong with Overdub

The ping-pong technique can be combined with overdub recording. This allows you to bounce down tracks and record a new sound source simultaneously. In the following illus- tration, for example, Tracks 5, 6, and 7 are bounced to Track 1 along with a new signal com- ing from Input Channel 8.

Track 8

Source Tracks

Track 7

 

 

 

 

 

 

 

 

Track 6

 

 

 

 

 

 

 

 

Track 5

 

 

 

 

 

 

 

 

Track 4

 

 

 

 

 

 

 

 

Track 3

 

5

 

6

 

7

 

8

GAIN

 

GAIN

 

GAIN

 

GAIN

 

LINE

MIC

LINE

MIC

LINE

MIC

LINE

MIC

 

Track 2

PB

MIC/

PB

MIC/

PB

MIC/

PB

MIC/

CUE

LINE

CUE

LINE

CUE

LINE

CUE

LINE

 

 

FLIP

 

FLIP

 

FLIP

 

FLIP

 

 

P

 

P

 

P

 

P

 

 

A

 

A

 

A

 

A

Track 1

 

N

 

N

 

N

 

N

L

VE

L

VE

L

VE

L

VE

 

R

R

R

R

 

 

L

 

L

 

L

 

L

 

 

E

 

E

 

E

 

E

 

 

L

 

L

 

L

 

L

 

0

10

0

10

0

10

0

10

 

HIGH

 

HIGH

 

HIGH

 

HIGH

 

 

–15

+15

–15

+15

–15

+15

–15

+15

 

MID

 

MID

 

MID

 

MID

 

 

 

 

F

 

F

 

F

 

 

250

5k

250

5k

250

5k

250

5k

 

 

 

G

 

G

 

G

 

 

–15

+15

–15

+15

–15

+15

–15

+15

 

LOW

 

LOW

 

LOW

 

LOW

 

 

–15

+15

–15

+15

–15

+15

–15

+15

 

AUX

 

AUX

 

AUX

 

AUX

 

 

 

 

1

 

1

 

1

 

 

0

10

0

10

0

10

0

10

 

 

 

2

 

2

 

2

 

 

0

10

0

10

0

10

0

10

 

1

2

1

2

1

2

1

2

 

GROUP ASSIGN

GROUP ASSIGN

GROUP ASSIGN

GROUP ASSIGN

 

3

4

3

4

3

4

3

4

 

PAN

 

PAN

 

PAN

 

PAN

 

 

L

R

L

R

L

R

L

R

 

ODD

EVEN ODD

EVEN

ODD

EVEN

ODD

EVEN

 

10

 

10

 

10

 

10

 

 

9

 

9

 

9

 

9

 

 

8

 

8

 

8

 

8

 

 

7

 

7

 

7

 

7

 

 

6

 

6

 

6

 

6

 

 

5

 

5

 

5

 

5

 

 

4

 

4

 

4

 

4

 

 

3

 

3

 

3

 

3

 

 

2

 

2

 

2

 

2

 

 

1

 

1

 

1

 

1

 

 

0

 

0

 

0

 

0

 

 

 

5

 

6

 

7

 

8

Destination Track

Overdub Source

Track 8

Track 7

Track 6

Track 5

Track 4

Track 3

Track 2

Track 1

1.Connect a sound source to an unused input channel (i.e., one you don’t need during the ping-pong operation).

If you decide to ping-pong all eight MD8 tracks, you can still use LINE INPUTs 9–10 and 11–12 for adding new parts. This only works for line-level signals (synthesizers, samplers, drum machines, etc.), however.

2.Set the GAIN control of the channel to which you are feeding the live signal as appropriate.

3.Set the [FLIP] switch to MIC/LINE.

4.Set the fader to the 7–8 mark.

5.Use the ASSIGN switches and PAN control to assign the signals to the des- tination track.

LINE INPUTs 9, 10, 11, and 12 are stereo pairs. The odd inputs (9 & 11) are connected to busses 1 and 3, while the even inputs (10 &12) are connected to busses 2 and 4.

Use the GROUP ASSIGN switches of these channels to assign either (mono) or both (stereo) inputs to the desired track(s). The latter is only meaningful during Ping-Pong to two tracks (stereo).

MD8—Owner’s Manual

Image 52
Contents Multitrack MD Recorder Varoitus Safety Instructions Read the Following Before Operating the MD8 Keep This Manual For Future Reference Contents Repeat, Cue List & Program Play 10. MD8 Applications MD8 Features Welcome to the MD8Mixer RecorderWelcome to the MD8 Type Logo Description Buying Discs for the MD8MiniDisc Touring the MD8 Topside ViewInput Channels PAN control Group Assign switchesFader Master Section Status indicators Pitch indicatorsMTC, Midi CLK, and MMC indicators TOC Edit indicatorRepeat mode indicators Auto Punch indicator& OUT indicators Track record indicatorsDisc Transport Section Disc Transport buttonsAuto Punch I/O button Song Search buttonsB Repeat buttons Repeat buttonMark Search & Mark buttons Display buttonPower ON/OFF switch Rear PanelLine Input 9-10/11-12 MIC/LINE INPUTsMIC/LINE INPUTs 1 Track Direct OUTsFront Connectors Phantom Power ON/OFF switchFirst Session Quick-Start SystemConnecting the Power Cord Turning on the MD8Loading a Disc Recording the First TrackMaking the Connections GRP & DIR GRP MethodMonitoring & Recording GRP & DIR DIR MethodListening to the First Track Overdubbing Press the Play button to play back what you‘ve recordedMix and refine your music as follows MixdownRecord the Final Mix to your stereo master recorder Basic Multitracking An Overview of Multitrack RecordingAdvanced Multitracking About Monitoring Multi-Source Mixing Up MIC/LINE Track 1 disc Input 1 jack/XLRMix and refine your music as described on Record the final mix to your stereo master recorderRecording a New Song Recording & Mixing TechniquesSearching for Blanks Setting the Recording Mode Use the Data dial to select a Recording modeRec Mode Tracks Used Recording Time Minutes DiscTitling Discs & Songs RecordingManual Punch In/Out Using the REC ButtonPress the Stop button to stop playback Using the REC Select buttons Using a Footswitch Press the footswitch to start playbackSetting the In/Out Points On-the-Fly Auto Punch In/OutUsing SET and Last REC Search Single Take Auto Punch In/Out Play Record WaitRecord Auto Punch with a Footswitch Leaving Auto Punch In/Out modeMulti Take Auto Punch In/Out Press Enter to prepare for recording the second take Go back to aboveAuditioning Your Takes Use the Data dial to select the Take you want to auditionSetting the Pre-Roll & Post-Roll Times Ping-Pong Recording TracksPreparing for Ping-Pong Set the faders on the source channels to the 7-8 markSet the Monitor Level control as required Source TracksPerforming Ping-Pong for Real Rehearsing Ping-PongChecking the Ping-Pong Operation Ping-Pong with Overdub Destination Track Overdub SourceContinue with Preparing for Ping-Pongon Pitch Adjusting the PitchToggling Between FIX & Vari Pitch Using a Footswitch Mode Before IndicatorsApplying Effects Applying Effects at MixdownApplying Effects with Ping-Pong Applying Effects when RecordingSet the effects processor as required Patching in Signal Processors From processor’s outputQuick Search Functions Searching for SongsRewind & Fast Forward Shuttle Playback Function Cue/ReviewLocating Specific Points Searching for the Last Rec in & OUT PointsTo return to normal playback speed, press Play again Marker Indicators Searching for MarkersInserting Markers Original SongAdjusting Markers Press the Adjust buttonAdjusting Markers Erasing Markers Press the Enter button to erase the markerBefore Erase After ErasePress the Repeat button to cancel All Song Repeat playback Repeat, Cue List & Program PlayOne Song Repeat All Song RepeatRepeat Press the Repeat button to cancel A-B RepeatRepeat Song Use the Data dial to select Edit or NEW Cue List Playback & CopyCue List Press the Play button to start Program playback Program PlaybackProgram Viewing Disc Contents Editing Songs & TracksCopying & Converting Songs Erasing DiscsUse the Data dial to select the Song that you want to copy Use the Data dial to select a blank area Use the Data dial to select another trackPress the Enter button to copy Renumbering Songs BeforeSong Copy AfterPress Enter to renumber the songs Moving SongsPress Enter once more to move the song to the new position Dividing Songs Press the Enter button to divideSong 1 before divide Song 1 after dividePress the Enter button to combine Combining SongsSong Before combine After combine Erasing Songs Erasing TracksUse the Data dial to select the song you want to erase Press the Enter button to eraseErasing Parts Press Enter again to eraseBefore Part Erase After Part EraseCopying Tracks Press Enter again to copyCopying Parts Source TrackOther Functions Frame DisplayDisplay Dimmer Peak HoldMD8 & Midi Using the MD8 in a Synchronized Midi SystemAbout Tempo Maps Setting Up a Synchronized Midi System Using MTC Setting the MD8 for MTC OperationSetting the Midi Sequencer MTC Cabling Note Use the Data dial to select MTC Midi TimecodeSetting the Midi Sequencer Using Midi ClockProgramming the Tempo Map A once again flashes on the display 001 2/4 010 3/4 005 6/8 000 4/4 Deleting Steps in a Tempo MapSaving a Tempo Map Selecting Midi Clock for synchronizationUse the Data dial to select Mclk Midi Clock Controlling the MD8 with MMC FunctionSetting the MMC Device ID Enabling MMCPress the Enter button to return to the Utility menu Use the Data wheel to set this parameter to on or OFFTempo Map Chart Meter Step Measure Time10 MD8 Applications One-Take RecordingMidi Home Studio Using the MD8 with Another Mixer Track transferEffects Return Beyond the BasicsMarkers Pitch Applications MonitoringMixdown 12 Q&A Section What’s the difference between MiniDiscs and MD Data Discs?How many songs can I store on an MD Data disc? Troubleshooting MMC remote control does Midi sequencer does notSynchronize to the MD8 Not workAppendix MD8 Transport ModesDisplay Messages Message MeaningSpecifications Digital/AudioGeneral Specifications subject to change without noticeBlock Diagram Dimensions Glossary Midi Timecode-SeeMTC Glossary Index NumericsHigh EQ MTC Vari Midi Implementation Chart Session Info