17 - 3 SETTING FOR COMMUNICATION PLAY
STOP
IMPORTANT
During communication play, if the test mode is not finished within 3 minutes on all the linked machines, the NETWORK CHECK cannot be performed, causing
NETWORK ERROR.
Change the game setting for each seat in a manner so as to meet communication play. If the setting is not correct, communication play cannot be played.
SETTING FOR COMMUNICATION PLAY
1Turn the linked machines' power on.
2Cause all of the machines to enter the test mode.
3Select the SYSTEM ASSIGNMENTS.
4Perform the COMMUNICATION MODE setting in the SYSTEM ASSIGNMENTS screen. Set one of the machines to MASTER and all others to SLAVE. Set to RELAY for exclusive use of LIVE Monitor.
SYSTEM ASSIGNMENTS
CABINET TYPE | 1PLAYER |
ADVERTISE SOUND ON | |
MONITOR TYPE | HORIZONTAL |
DISPLAY MODE | AUTOSCAN |
SERVICE TYPE | COMMON |
> COMMUNICATION MODE MASTER EXIT
SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON