GAME ASSIGNMENTS
GAME MODE(SINGLE) NORMAL
GAME MODE(NETWORK) NORMAL
GAME DIFFICULTY | NORMAL |
DEFALT VIEW | DRIVER |
SPEED DISPLAY | KM/H |
> SEAT NUMBER | X |
EXIT |
|
SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON
FIG. 17. 3 b
Cause all of the machines to exit from the test mode. After the test mode, the screens proceed to and display the NETWORK CHECK.
When a
17 - 4 CAUTIONS TO BE HEEDED DURING COMMUNICATION PLAY
STOP
IMPORTANT
With a communication play, the ADVERTISE SOUND and GAME DIFFICULTY items can be set only on the MASTER game machine. New settings by the MASTER game machine become effective to all the interconnected game machines.
If any setting is inadequate or if the communication cables are improperly connected, the system keeps displaying the
During communication play, if communication is interrupted due to some cause, the game is discontinued and the NETWORK CHECK screen is displayed.
If one of the linked machines enters the test mode, all others display the NETWORK CHECK screen.
Machine's operation when linked for communication play alters comparing to that of when independently operated. Be careful of this point.
As described above, some setting items must be set only on the MASTER game machine. They cannot be set on any SLAVE game machines or, if set, will not become effective.
When any game machine is in a test mode, a
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