Korg HDR-TRI Re-recording, Using the rehearsal function, Using auto punch-in recording to edit

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Re-recording

Re-recording

This section explains the procedure for re-recording part of a previously- recorded audio track.

If you wish to re-record the entire track, select Overwrite, and record using the procedure “Recording an audio track.”

Using the rehearsal function

1Access the Sequencer mode P1 tab 7 page (Preference).

2In the Track setting, select the audio track that you wish to edit.

3For Recording Setup, select Auto Punch In.

4Specify the area of measures that you wish to edit.

5Access the tab 5 page (ATrkRec).

6Check the Rehearsal check box.

7Output sound from the instrument, etc. that you are recording, and adjust the Input Level and Rec Level.

8Check the Monitor Mode check box to set Auto Input ON.

When Auto Input is ON, you will be able to monitor the external input between the punch-in and punch-out points, and at other times you will be able to moni- tor the previously-recorded sound. For example if you have set punch-in at 005 (measure 5) and punch-out at 008 (measure 8), you will be monitoring the previ- ously-recorded sound for the first four measures, and will monitor the external input sound during measures 5 through 8.

9Press the [REC/WRITE] key and then (after making sure that the [START/STOP] key LED is blinking) press the [START/STOP] key.

Simulated recording will start (nothing will actually be recorded). Between the punch-in and punch-out points, you can practice the phrase that you intend to record.

0When you are finished, press the [START/STOP] key.

Using auto punch-in recording to edit

1Access the Sequencer mode P1 tab 7 page (Preference).

2In the Track setting, select the audio track that you wish to edit.

3For Recording Setup, select Auto Punch In.

4Specify the area of measures that you wish to edit.

5Access the tab 5 page (ATrkRec).

6Un-check the Rehearsal check box.

If you wish to rehearse the punch-in, check the box.

7Output sound from the instrument, etc. that you are recording, and adjust the Input Level and Rec Level.

8Press the [REC/WRITE] key and then (after making sure that the [START/STOP] key LED is blinking) press the [START/STOP] key.

Recording will start. Play between the punch-in and punch-out points to re- record the desired phrase.

When auto punch in recording is performed with Auto Input ON, approxi- mately 0.5 seconds will be required from when the Punch Out point is reached until the track playback sound can once again be monitored. (The audio for this

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Contents HDR-TRI Table of Contents Table of Contents About hard disk recording Features of the HDR-TRIAbout sound and audio events About hard disksHard disk connections and settings Settings for recordingTurn the power OFF for the Trinity and the hard disks On the hard disk, set an ID number in the rangeSpecify the size 0-540 Mbyte of the filer partition Formatting a hard diskPress the OK button to execute formatting Outputinput Connections for recordingTrack field, select the audio tracks that you wish to record Song settingsChecking the external input Example of connected device Recording an audio track RecordingPress the REC/WRITE key Press the START/STOP keyTo stop recording, press the START/STOP key Track setting, select AT3&4Compare function Playing back the tracks you recorded Adjusting the pan or volume balance of the tracksPlayback Recording mixer events Re-recording Using the rehearsal functionUsing auto punch-in recording to edit Track bouncing ping-pong recording EditingCreating repetitions of the same phrase Bouncing Midi tracks and audio tracks together Access the P8 tab 1 page Master FXApplying master effects Set Pan to R127 for audio tracksCreating a song in conjunction with the Midi sequencer Creating a song in conjunction with the Midi sequencerAccess the Sequencer mode P1 tab 5 page MixA1-4 When you finish recording, press the START/STOP keyLoading data from a hard disk Saving/loading recorded dataSaving song data to a hard disk Creating different arrangements using the same vocal Using a recorded sound more than once in the same .SNG fileUsing the same sound more than once Execute the page menu command Load SelectedTempo Mode 5c Tempo/Tempo ModeAudio Track Rec MenuMulti Rec 5e Meter/Metronome/Resolution/Multi Rec/Remove Data5g Take Number 5f Take5h Rehearsal 5i Input Select Analog, Digital5l Audio Track Name Display 5j Input Level+4 dBu, -10 dBu, -30 dBu ∞ ...+18 dB5D Rec HD Select 5m Monitor Mode SelectMenu Command 6f EQ Equalizer Mix Audio Track6g Send1/Send2 127 6h Pan Panpot6j Mix Audio Track Mode MANUAL/READ/MUTE/SOLO/WRITE 6i Volume 100...127When Solo is selected for one audio track When Solo is selected for two or more audio tracks6D Rec HD Select 6E Volume PairingPreference 7h Recording SetupAudio Track parameter Audio Track 5c Delay Samples/0...5 ms3i Start Measure/End Measure Audio Track EditStart Measure 999 End Measure 9993B Automation Edit Delete button Insert buttonCopy button Audition Start/Stop button3E Erase Measure 3C Erase Audio Track3D Copy Audio Track 3F Delete Measure Introduction Operation Parameters3G Insert Measure 3H Copy Measure 3I Move Measure Trimming an audio event 3J Audio Event EditTrim button Audio Track Audition buttonsLocation/Sound name Audition ParametersExecuting the trim operation Trim ParametersMoving an audio event Inserting an audio eventDeleting an audio event Copying an audio eventStart/stop audition 4j Audio Track Name Audio Track Name4G Insert Measure 4F Delete Measure4H Copy Measure 4I Move Measure1B Load Selected Load3C Copy Utility3B Rename 3H Wipe 3G FormatIntroduction Operation Parameters Appendix Audio Utility 4B Backup to DAT4C Restore from DAT 4E Disp Used Sound List 4D Copy with Sound4F Delete Unused Sound Disk P1 Appendix Disk not formatted Error in wiping mediumMemory full. Audio track can’t play to the end No unused sounds foundSpecifications Godzilla Wants my Trinity