Korg HDR-TRI manual Bouncing Midi tracks and audio tracks together, Applying master effects

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Editing

This way, only the audio tracks will be bounced. If you want to bounce the MIDI tracks’ audio as well, see “Bouncing MIDI tracks and audio tracks together” below.

4Make the appropriate Volume, Panning, EQ and Send 1/2 settings for audio tracks 1, 2 and 3.

Since you will be mixing these three tracks down to a single track, you will not be able to change their mix at a later time. Be sure you are satisfied with the settings you make at this point.

5Set Pan to R127 for audio tracks 1–3.

The playback from audio tracks 1–3 will be output from the right channel of the S/P DIF jack. This is necessary because audio tracks 2 and 4 record signals from the right channel (you selected audio track 4 as the recording track in the previ- ous step). Audio tracks 1 and 3 record signals from the left channel. If you had chosen to bounce to audio track 1 or 3, you would need to set Pan to L000 for this step.

6Connect the S/P DIF OUT connector to the S/P DIF IN connector.

Use a commercially available video cable to make connections.

7Set the Global mode P2 System Clock setting to Internal.

8Set the P1 tab 5 page (ATrkRec) Input setting to Digital.

9Press the [RESET] key to return to the beginning of the song, press the [REC/WRITE] key and then (after making sure that the [START/STOP] key LED is blinking) press the [START/STOP] key.

Recording from audio tracks 1, 2, and 3 to audio track 4 will begin.

0Disconnect the video cable from the S/P DIF OUT and IN connectors.

If the mixer volume is raised when the S/P DIF connectors are connected, oscillation may occur. For this reason, the S/P DIF OUT and IN connectors should not be connected to each other except while bouncing tracks.

Bouncing MIDI tracks and audio tracks together

The TRINITY also lets you bounce MIDI tracks and audio tracks together, down to audio tracks. Bouncing tracks in this way allows you to conserve MIDI tracks and polyphony. For example, you can bounce MIDI tracks 1–16 plus audio tracks 1 and 2 to audio tracks 3 and 4, preserving the stereo mix you have cre- ated.

The procedure is basically the same as outlined in the previous section (ignore steps 3 and 5 ). Make the appropriate Volume, Panning, EQ and Send 1/2 set- tings for audio tracks 1 and 2 and the MIDI tracks (you can also set the MIDI tracks’ insert effects). In step 2 , set the Volume of audio tracks 3 and 4 to 0. In step 1 , set Track to AT3&4.

Applying master effects

1Access the Sequencer mode P1 tab 6 page (MixA1–4).

2Use Send 1/2 to adjust the send levels (the amount of signal sent to the master effects) for each track.

Send 1 is the input to the modulation-type master effect (effect 1). Send 2 is the input to the reverb-type master effect (effect 2).

With a setting of 064, the send level to the master effect will be 50 percent.

3Access the P8 tab 1 page (Master FX).

To use a master effect, select the effect and turn it ON, and raise the return 1 and

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Contents HDR-TRI Table of Contents Table of Contents About hard disk recording Features of the HDR-TRIAbout sound and audio events About hard disksOn the hard disk, set an ID number in the range Settings for recordingHard disk connections and settings Turn the power OFF for the Trinity and the hard disksSpecify the size 0-540 Mbyte of the filer partition Formatting a hard diskPress the OK button to execute formatting Outputinput Connections for recordingTrack field, select the audio tracks that you wish to record Song settingsChecking the external input Example of connected device Press the START/STOP key RecordingRecording an audio track Press the REC/WRITE keyCompare function Track setting, select AT3&4To stop recording, press the START/STOP key Playback Adjusting the pan or volume balance of the tracksPlaying back the tracks you recorded Recording mixer events Using auto punch-in recording to edit Using the rehearsal functionRe-recording Creating repetitions of the same phrase EditingTrack bouncing ping-pong recording Set Pan to R127 for audio tracks Access the P8 tab 1 page Master FXBouncing Midi tracks and audio tracks together Applying master effectsCreating a song in conjunction with the Midi sequencer Creating a song in conjunction with the Midi sequencerAccess the Sequencer mode P1 tab 5 page MixA1-4 When you finish recording, press the START/STOP keySaving song data to a hard disk Saving/loading recorded dataLoading data from a hard disk Execute the page menu command Load Selected Using a recorded sound more than once in the same .SNG fileCreating different arrangements using the same vocal Using the same sound more than onceMenu 5c Tempo/Tempo ModeTempo Mode Audio Track RecMulti Rec 5e Meter/Metronome/Resolution/Multi Rec/Remove Data5i Input Select Analog, Digital 5f Take5g Take Number 5h Rehearsal∞ ...+18 dB 5j Input Level5l Audio Track Name Display +4 dBu, -10 dBu, -30 dBuMenu Command 5m Monitor Mode Select5D Rec HD Select 6h Pan Panpot Mix Audio Track6f EQ Equalizer 6g Send1/Send2 127When Solo is selected for two or more audio tracks 6i Volume 100...1276j Mix Audio Track Mode MANUAL/READ/MUTE/SOLO/WRITE When Solo is selected for one audio track6D Rec HD Select 6E Volume PairingPreference 7h Recording SetupAudio Track parameter Audio Track 5c Delay Samples/0...5 msEnd Measure 999 Audio Track Edit3i Start Measure/End Measure Start Measure 9993B Automation Edit Audition Start/Stop button Insert buttonDelete button Copy button3D Copy Audio Track 3C Erase Audio Track3E Erase Measure 3F Delete Measure Introduction Operation Parameters3G Insert Measure 3H Copy Measure 3I Move Measure Trim button 3J Audio Event EditTrimming an audio event Audition Parameters Audition buttonsAudio Track Location/Sound nameExecuting the trim operation Trim ParametersCopying an audio event Inserting an audio eventMoving an audio event Deleting an audio eventStart/stop audition 4j Audio Track Name Audio Track Name4I Move Measure 4F Delete Measure4G Insert Measure 4H Copy Measure1B Load Selected Load3B Rename Utility3C Copy 3H Wipe 3G FormatIntroduction Operation Parameters Appendix Audio Utility 4B Backup to DAT4C Restore from DAT 4E Disp Used Sound List 4D Copy with Sound4F Delete Unused Sound Disk P1 Appendix No unused sounds found Error in wiping mediumDisk not formatted Memory full. Audio track can’t play to the endSpecifications Godzilla Wants my Trinity