Chapter 6: Editing Programs

PROGRAM EDIT FUNCTIONS

To edit a Program you must select Program Edit mode. This is done by pressing the [EDIT SELECT] once from Program Play Mode (each time you press [EDIT SELECT] in Program Mode, the display cycles between Program Edit and Effects Edit Modes). When editing a Program in Program Mode, the letters “ED:PRG” will appear in the display’s edit status section (upper-left corner):

ED:PRG SOUND1 πå

SOUND ENABLE:ON

A Program may also be edited from within a Mix. This requires that you press the [EDIT SELECT] button twice from Mix Play Mode (each time you press [EDIT SELECT] in Mix Mode, the display cycles between Mix Edit, Program Edit and Effects Edit Modes). When editing a Program in Mix Mode, the letters “ED:MX CH” will appear in the display’s edit status section (upper-left corner), with the channel number that is being edited immediately following:

ED:MX CHå SND1πå

SOUND ENABLE:ON

VOICE

The Voice function (press [40]) is the most fundamental part of Program editing. It is where you choose the particular sample that forms the basis of a sound. To avoid scrolling through long lists of samples (remember, there are 8 megabytes of sounds in here!), sounds are divided into groups. After selecting the group, you then select the sound within the group.

Sound Enable

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TIP:

sound 1.

This is the master on/off switch for the selected sound (1–4) of the current Program.

To avoid using up polyphony unnecessarily, set Sound Enable to OFF for any sounds that will not be used in a Program. Turning sounds off is also a convenient way to isolate a particular sound you are editing. When the sound being edited is disabled, the upper display will show the word “sound” in lowercase letters. When the sound being edited is enabled, the word “SOUND” will appear in uppercase letters. When editing a Program from Mix Mode, the words will letters will appear as “SND” when a sound is enabled, and “snd” when disabled.

A quick way to turn a sound on and off from anywhere within Program Edit Mode is to hold the corresponding Sound button [00]–[30] and press [t VALUE] to disable or [VALUE s] to enable. Example: Holding [00] and pressing [t VALUE] will disable

Sound Type

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This determines whether a Sound layer is going to be in Keyboard Mode or Drum Mode. Drum Mode allows you to assign individual drum sounds to individual keys. To Program a sound in Drum Mode, refer to the next section “Programming Drum Sounds” on page 78.

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QS7/QS8 Reference Manual

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Alesis QS7, QS8 manual Tip, Program Edit Functions, Sound Type, Sound Enableon