In essence, digital audio is a technological process whereby an analog audio signal (produced when sound waves in the air excite a microphone) is first converted into a continuous stream of num- bers (or digits). Once in digital form, the signal is extremely im- mune to degradation caused by system noise or defects in the storage or transmission medium (unlike previous analog sys- tems). The digitized audio signal is easily recorded onto a variety of optical or magnetic media, where it can be stored indefinitely without loss. The digitized signal is then reconverted to an analog signal by reversing the digitizing process. In digital audio rec- ord/playback systems, each of these two functions is performed separately. In digital audio signal processing systems (where no record/playback function occurs) both analog-to-digital and digital- to-analog conversion processes occur simultaneously. A variety of techniques are possible, but the most common method by which audio signals are processed digitally is known as linear pulse code modulation, or PCM. Let's take a brief look at how PCM works.

Converting an analog signal to digital is a two-stage process, sampling and quantization. This is illustrated in Figure 20. At regular intervals, a sample-and-hold circuit instantaneously freezes the audio waveform voltage and holds it steady while the quantizing circuit selects the binary code which most closely rep- resents the sampled voltage. Most digital audio is based on a 16- bit PCM system. This means that the quantizer has 65,536 (216) possible signal values to choose from, each represented by a unique sequence of the ones and zeroes which make up the indi- vidual code "bits" of the digital signal.

The number of these bits generated each second is a function of sampling rate. At a relatively low sampling rate of 8 kHz (suitable for voice) far fewer code bits are produced each second than, for example, at the 44.1 kHz sampling rate used for commercial compact disks. For a two-channel stereo signal at a 44.1 kHz sampling rate, some 1.4 million bits are generated each second. That's about five billion bits per hour, which is why you'll need at least an 800 Megabyte hard disk to record an hour of compact disk quality music.

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Antex electronic SX-6, SX-34, SX-5e, SX-36 user manual