NOTES:
•If one gate is overlapping the other, the gate that is overlapping must be connected to GATE 1 so it will start moving before the other gate; gate 2 may need to be closed fi rst if there is overlap or a gate lock is being used.
•The programming can be exited at any time by pressing the RESET button. Programming
Dual Gate | Dual Gate |
Program Open | Program Open |
With the gate in the CLOSED position, press the LEARN LIMITS button (SET OPEN LIMIT LED will blink).
With the gate in the CLOSED position, press the LEARN LIMITS button (SET OPEN LIMIT LED will blink).
SET
OPEN LIMIT
Press the GATE 1 right button to open the left side operator.
DIAGNOSTIC
GATE 1
SET
CLOSE
Press the GATE 2 right button to move the right side operator into the OPEN position.
SET
CLOSELIMIT LIMIT
GATE 2
FORCE
Press the LEARN LIMITS button. Control board will beep.
Program Close
When the SET CLOSE LIMITS LED blinks, press the GATE 2 left button to close the right operator.
SET
CLOSELIMIT LIMIT
GATE 2
FORCE
Press the GATE 1 left button to close the left operator.
DIAGNOSTIC
GATE 1
SET
CLOS
Press the LEARN LIMITS button.
Press the GATE 1 left button to open the right side operator.
DIAGNOSTIC
GATE 1
SET
CLOS
Press the GATE 2 left button to move the left side operator into the OPEN position.
SET
CLOSELIMIT LIMIT
GATE 2
FORCE
Press the LEARN LIMITS button. Control board will beep.
Program Close
When the SET CLOSE LIMITS LED blinks, press the GATE 2 right button to close the left operator.
SET
CLOSELIMIT LIMIT
GATE 2
FORCE
Press the GATE 1 right button to close the right operator.
DIAGNOSTIC
GATE 1
SET
CLOSE
Press the LEARN LIMITS button.
The control board beeps and the SET OPEN LIMIT and SET CLOSE LIMIT LEDs stop blinking, programming is now complete.
Test the limits by pressing the SBC to open and close the gate.
NOTE: If the SET OPEN LIMIT LED is still blinking, the limits were not programmed successfully. Repeat the programming making sure the gate is fully opened and closed for each respective limit. If the problem persists, refer to the Troubleshooting section.
33 | Programming |