Chauvet DMX 60 user manual Index

Models: DMX 60

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1

Index

 

 

1

Index

3

2

Introduction

5

 

2.1

Operational Overview

5

 

2.2

Terminology

6

 

2.3

Front Panel Controls and Displays

6

 

2.3.1

LCD Display and Soft Buttons

6

 

2.3.2

Faders and Flash Buttons

7

 

2.3.3

Joystick

7

 

2.3.4

Auxiliary Buttons

7

3

Quick Start

8

 

3.1

Set-up

8

 

3.2

Program a Memory

10

 

3.3

Programming a Sequence

12

4

Setting up the Console

14

 

4.1

Assigning and Patching a Fixture

14

 

4.2

Editing/Creating a Fixture

16

 

4.3

Loading a Fixture

18

 

4.4

Generics

18

 

4.5

Autopatch

19

 

4.6

Auxiliaries

19

5

Programming

20

 

5.1

Programming a Memory

20

 

5.2

Replaying a Memory

22

 

5.3

Effects

23

 

5.3.1

Movement effects

23

 

5.3.2

Fans

24

 

5.4

Programming a Sequence

24

6

Playback

28

 

6.1

Memories

28

 

6.2

Live!

28

 

6.3

Sequences

29

 

6.3.1

Manual Sequence

29

 

6.3.2

Auto Sequences

29

 

6.3.3

Beat Sequences

29

 

6.3.4

Sound to Light Sequences

29

 

6.4

Page Chases and Page Ripples

29

 

6.5

View and Preview

30

 

6.6

Blackout

31

7

Memory Module

32

 

7.1

Saving a show

32

8

Super User Functions

33

 

8.1

Clear all Memories and Sequences

33

 

8.2

Start Up Mode

33

 

8.3

Lock Mode

34

 

8.4

Reset

34

 

8.5

Pan and Tilt Default Settings

35

 

8.6

Other LTP Default Settings

35

 

8.7

LCD Settings

35

 

8.8

Test Function

35

 

8.9

Version Information

35

9

Connections

36

3

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Chauvet DMX 60 user manual Index

FAQ

What is the purpose of the LCD display and soft buttons?

The purpose of the LCD display and soft buttons is to provide a user-friendly interface for controlling the DMX 60 indoor furnishings.

How do I program a memory for the DMX 60?

To program a memory for the DMX 60, follow the instructions provided in the 'Programming a Memory' section of the manual.

What are the different types of sequences available for the DMX 60?

The DMX 60 supports manual sequences, auto sequences, beat sequences, and sound to light sequences for various lighting effects.