![Unpatch](/images/new-backgrounds/43068/4306817x1.webp)
The softkeys on either side of the < Unassigned > command will scroll you through the fixtures stored on the console. For the purpose of this manual we will assume we have four Chauvet 250XR fittings. Use the softkeys to scroll through until you have the name of the fixture on the screen. Now press the softkey next to the DMX:
| Assign Fixture 01 |
Back | Unpatch |
Up | DMX: |
Down | OK |
You can use the Up and Down keys to set the DMX address or you can use the flash buttons to type in the value, for instance 100. You will need to make sure that the address matches the fixtures DMX address.
Use the OK to take you back to the previous screen. Use the + and – keys to select the next fixture you wish to assign and patch.
Repeat these steps until you have assigned all the fixtures you wish to use. Once a fixture has been assigned the yellow LED on the relevant flash button will be illuminated.
You also have 18 generic channels of control. These are patched automatically to DMX value 1 to 18. If you wish to change these values go back to this screen using the Back or ← keys:
| Assign/Patch |
Back | FixtProfiles |
Fixtures | AutoPatch |
Generics | Aux‟s |
Select the Generics
You can assign all the fixtures without giving them a DMX address. Once complete select the AutoPatch key from the Assign/Patch menu. This will automatically patch the console. The first 18 channels will be for the generic fittings. The first moving light will start at DMX address 19 and the others will be patched to according to the number of channels used by the previous fixture. To check the DMX addresses for each fixture select the Fixtures button and then scroll through the fixtures using the + or – keys. You can also use the flash buttons to select the relevant fixture. The DMX address will be displayed in the window.
When you are finished use the Back key to take you to the default screen.You are now ready to start programming.
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