2.3.2 Faders and Flash Buttons
The faders and flash buttons are used to perform different functions depending on the mode the console is in. In playback mode the first 9 faders on each page are used to trigger memories while the flash buttons bump the memories to full. The three faders on the extreme right are used to control the memory stack.
In programming mode the faders and buttons are used to select fixtures and then set the parameters to the required value. The faders functions will change depending on the type of fixture selected. The three faders on the extreme right will always be assigned to pan, tilt and intensity.
2.3.3 Joystick
The joystick is used to control the pan and tilt position of the selected fixture/s. The more extreme the movement of the joystick the faster the fixture will move.
2.3.4 Auxiliary Buttons
These four buttons can be assigned to trigger DMX devices. It makes the use of strobes, smoke machines etc simple while ensuring they are
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