If the volume level of the EIZO optional i·Sound speaker is too high, it may, in some cases, cause a slight vibration. To eliminate, turn down the volume of the speaker.

A unstable signal from the graphics board may be the cause of the above problem when using the monitor with a high resolution or in a high refresh mode. (The video signal from the graphics board might be made irregular due to the use of a high speed dot clock.) Change the resolution or the refresh rate to another setting.

3) The image is flickering.

Flicker will occur with interlaced scanning, or non-interlaced scanning with a low refresh rate. All EIZO monitors are capable of reproducing high refresh rates for non-interlaced scanning. If a problem occurs when using a non-interlaced signal, try adjusting the graphics board to increase the refresh rate (if possible). Refer to the graphics board manual for information.

Non-Interlaced / Interlaced

In a “non-interlaced” scan, the electric guns draw the entire image in one vertical pass, with each pass covering every horizontal line.

In a “interlaced” scan, the guns draw the entire image by scanning vertically twice.

At the first scanning, the guns draw every other horizontal line. At the second, they draw the other lines. Thus, in a "interlaced scan", the image flickers more visibly when compared with a "non-interlaced" scan.

Flicker

The term “flicker” refers to noticeable shimmering that occurs when the image on the screen is redrawn (“refreshed”) too slowly. A refresh rate of 80 Hz means the image is redrawn 80 times per second. Most people will notice flicker at image refresh rates as high as 60 or 70 Hz, whereas refresh rates of 72 Hz or above usually is not noticeable. Flicker is known to be the cause of visual fatigue.

4) The screen is too bright or • Adjust the contrast and brightness using the

too dark.ScreenManager’s Screen menu. See page 10.

5) Moiré patterns are

• Go to the ScreenManager’s Screen menu. Switch on

 

 

 

distracting.

the moiré reduction feature and adjust as necessary.

 

 

 

 

 

 

 

 

 

 

See page 11.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

26 7 TROUBLESHOOTING