screen). Each button is assigned a function in the factory. You can use the Effect menu to modify the appearance and behavior of these functions. (See “Modifying the Special Effects” on page 81.)

If you have the optional ELP Link III software, you can assign different functions to each button, or you can program buttons with your own functions. (See “Assigning Functions to the Effects Buttons” on page 102 for details.)

To cancel a function, press the bottom multi-purpose button twice. To repeat a function, move the pointer to a new location and repeat the process.

The following table summarizes the default assignments.

Button

Function

Description

 

 

 

1

Pointer

Displays the pointer as a three-dimensional arrow (or

 

 

other user-defined shape) rather than a flat black

 

 

arrow.

2

Box

Draws a box on the screen:

 

 

Press the Effects button, then press the bottom

 

 

multi-purpose button once to define the position of

 

 

one corner. Use the pointer button to move the

pointer. Then press the bottom multi-

purpose button again to define the position of the opposite corner of the box.

62

2 • Using the Projector