Main
AXON
Media Server with Collage Software
User Manual
Contacting High End Systems
Patents
Declaration of Conformity
iv Axon Media Server User Manual
Product Modification Warning
FCC Information
Important Safety Information
Axon Media Server User Manual v
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Packaged Media Notice:
Warranty Information
vi Axon Media Server User Manual
What You Should Know About Copyright
Axon Media Server User Manual vii
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Table of Contents
AXON Media Server with Collage Software User Manual
Chapter 1: Product Overview
Chapter 2: Setup and Configuration
Chapter 3: Live Video Input and Control
Chapter 4: DMX Programming Basics and Quick Start
Chapter 5: Tutorials
Chapter 6: Graphics Engine Overview
Chapter 7: Graphic Functions: Defining Content
Chapter 8: Graphic Functions: Rotation, Position, Scale
Chapter 9: Graphic Functions: Opacity and Effects
Chapter 10: Graphic Functions: Synchronizing Content
Chapter 11: Global Functions
Chapter 12: Global Functions: Collage Generator Effect
Chapter 13: Effect Mode Options Descriptions
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Chapter 14: Maintenance and Troubleshooting
Chapter 15: Content Management Application (CMA)
Chapter 16: Restoring the System
Appendix A: DMX Protocol
Appendix B: Custom User Content 257
Appendix C: Axon Media Server Specifications 259
Appendix D: Safety Information 263
Chapter 1: Product Overview
Features
System
Graphics Engine
Content Management Application
Related Products and Optional Accessories
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Chapter 2: Setup and Configuration
Hardware Setup
Unpacking the Axon Media Server
Replacing a Power Cord Cap
Installing a Line Cord Cap - U.K. Only
Vatic Fitter Heads Information - Danmark
Hardware Connections
Mounting the Server
Linking Axon
Setting up a Standard DMX Link
Using an Ethernet Link
CHAPTER 2 Setup and Configuration
Axon Media Server User Manual 9
Linking Configurations
LaptopComputer
WholeHog3 Console
DP2000
WholeHog3 Console LaptopComputer
Powering On the Axon Server
Software Setup
The Axon Desktop
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Configuring Axon
Shutting Down the Server
Chapter 3: Live Video Input and Control
Live Video Sources
Hardware Set-up
S-Video
SDI
Accessing Live Video Feed in the Graphics Engine
Chapter 4: DMX Programming Basics and Quick Start
DMX Programming Overview
DMX512 Links
8-bit vs. 16-bit DMX Parameters
Determining a DMX Start Channel
Protocol Levels
DL.3 and DL.2 Protocol Levels
Axon Protocol Levels
Lighting Console Tips
Fixture Libraries:
Patching Digital Light Fixtures and Axon Media Servers
DMX Output Displays
Wholehog III Programming Notes
Play Speed
Mask Strobe
Play Modes (Opacity)
CMY
Quick Start with a Wholehog Console
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Chapter 5: Tut or ia ls
Fixture Set-up (DL.3 and DL.2 Media Servers)
Lesson 1: Cross Fading Between Graphic Objects
Graphic Object 1
Graphic Object 3
Graphic Object 2
Add the DL.2 logo as Graphic Object 2
Lesson 2 - Working with Multiple Graphic Objects
Apply Transparency Effects
Lesson 3 - Girt, the Fire Breathing Lizard
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Lesson 4: 3-D Objects, Rotation, Wobbulation, and Glow.
Adjust this effect with the Modifier parameters.
Lesson 5: Viewpoint
Apply a Global Solarize Effect
Adjust Global Vie wpoint Mode
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Chapter 6: Graphics Engine Overview
Protocol Options
Image Optimizing Controls
Graphics Control Hierarchy
Graphics Engine Function Flow
Graphics Engine Functions
Object Graphic Functions
Global Functions
Making Graphics Effect Choices
Chapter 7: Graphic Functions: Defining Content
Selecting Content
How Content is Organized
Selecting Content
Content Selection Parameters
Object
Media Folder
NOTE: Media folders with DMX Values of 27-35 are only available as stock content on DL.3 fixtures
Media Folder Descriptions.
Media File
Defining a Media File Segment
In Frame and Out Frame Parameters
Segment Selection Examples
Defining Playback
Playback Mode
Playback Speed
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Chapter 8: Graphic Functions: Rotation, Position, Scale
Rotating a 3-D Object
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Rotation Parameters
X Rotation
Original Object 1 and Object 2 X-axis Rotation Applied to Object 2
Y Rotation
Original Object 1 and Object 2 Y-axis rotation applied to Object 2
Z Rotation
Original Object 1 and Object 2 Z-axis Rotation Applied to Object 2
Scaling the Object
X Scale
Y Scale
Z Scale
Changing Object Position
X Position
Y Position
Z Position
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Chapter 9: Graphic Functions: Opacity and Effects
Graphic Object 2 Intensity DMX = 179 (70%)
Opacity
Visual Mode
Visual Mode Option Adjustments
Value Name Description Modifier 1 Modifier 2
Visual Mode Option Adjustments
Value Name Description Modifier 1 Modifier 2
Visual Mode Options
Color to B/W
Content Optimization
Chroma Shift
Drop Shadow
Exposure Control
Faux LED
Faux Tile
Film Roll
Fire Gradient
Original Content Visual Mode Parameter DMX value = 8 Visual Mode Modifier
Fuzzifier
Gray maker 1
Gray maker 2
Invert Black and White, Keep Color
Negative Art
Pan and Scan
Pixelate
Posterizer
Push to Red
Push to Sepia
ShakeNBake
Texture Mixing
Zoom Blur
Original Content Visual Mode Parameter DMX value = 20
Visual Mode Modifier 1 DMX value = 158 Visual Mode Modifier 2 DMX value = 168
Effect 1 Mode and Effect 2 Mode
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Chapter 10: Graphic Functions: Synchronizing Content
Synchronization Overview
Fixture Identification
Playback Timing
Synchronization Parameters
Sync To
Sync Mode
Chapter 11: Global Functions
Global Intensity
Graphic Object 1 Intensity DMX = 255 (100%) Graphic Object 2 Intensity DMX = 255 (100%)
Global Effect Mode 1 and Effect Mode 2
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Global Control
Shutdown and Reset Options
Four-in-One Control Option
On-Screen Frame Statistics
Masking Control
Mask Shape Select and Strobing
Mask Shapes
Strobing Mask Shape s
Mask Size
Mask Edge Fade
Image Edge Fade
Keystone Correction Pa rameters
X Ratio
Original media file X Ratio DMX value = 255 (100%)
Y Ratio DMX value = 255 (100%)
Y Ratio
Global Viewpoint Mode
Perspective View, Spherical Coordinates
Perspective View, Cartesian Coordinates
Orthogonal View, Cartesian Coordinates
Viewpoint Position X
Viewpoint Position Y
Viewpoint Position Z (Zoom)
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Panorama Collage Configurations
Computing Collage Specifications
Example
Central Panorama Collage Specifications
Note: All Central Panorama Collages will have the 4:3 aspect ratio.
Horizontal Panorama Collage Specifications
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Vertical Panoramas Collage Specifications
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Configuring the Collage Generator
Adjusting the Collage Array
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Collage Setup Example
Mapping a Collage to a Spherical Surface
Spherical Mapping Setup Guide
Before You Begin
Mapping Two Outputs to a Sphere
TIP: Before you begin other adjustment, physically view
Spherical Mapping Tips
Creating Custom Content for the Collage Generator Effect
Collages Using Live S-Video Input
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Chapter 13: Effect Mode Options Descriptions
Effect Mode Color Options
All or Nothing
Background Color
Background Color Cycle
Chromakey
Chromakey, Inverse
Chromakey Coarse, Inverse
Chromakey Fine, Inverse
Chromakey Medium, Inverse
Modifier Parameters
CMY
CMY Add All Pixels
CMY Add Non-black Pixels
Color Cycle
Color DeConverge
Colorize Gray Scale
Color to Alpha
Color to Alpha, Inverted
DotP and Resample
Edge Fade Color
Glow
Color Cycle
Intensity Key
Mask Color
and Edge Fade Color
RGB Add, All Pixels
RGB Add2, All Pixels
RGB Add to Non-black Pixels
RGB
Invert
RGB Invert and Swap to BRG
RGB Invert and Swap to GBR
RGB
Scale
RGB Swap to BGR
RGB Swap to BRG
RGB Swap to GBR
RGB Swap to GRB
RGB Swap to RBG
Scan Line
Solarize
Solarize 1
Solarize 2
Solarize 3
Solarize 4
Geometric Effect Options
Cartoon Edge
Collage Generator
Chroma Shift
Curved Surface Support
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Downward Vertical Streaks
Drop Shadow
Edge Detect Black and White
Edge Detect Color
Faux LED
Faux Tile
Film Roll
Framing
Framing Shutter Emulation
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Fuzzifier
Gaussian Blur
Horizontal Mirror
Image Scale and Rotate
Magnifying Lens
2
Mattes
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Pan and Scan
Picture in Picture
Pixelate
Pixel Twist
Raindrop
ShakeNBake
Sinewave, Circular
Sinewave, Circular w/X-axis Wobbulation
Sinewave, Circular w/Y-axis Wobbulation
Sinewave, Circular w/Z-axis Wobbulation
Sinewave, Horizontal
Sinewave, Horizontal w/X-axis Wobbulation
Sinewave, Horizontal w/Y-axis Wobbulation
Sinewave, Horizontal w/Z-axis Wobbulation
Sinewave, Vertical
Slats
Vertical Slats
Horizontal Slats
Spherical Mapping
Spherical Mapping, Outside
Spherical Mapping, Inside
Modifier Parameter Adjustments
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Texture Mixing
Graphic Object 1 media file content
Graphic Object 2 media file content
Effect Mode parameter DMX value = 51 Modifier 1 = 1, Modifier 2 = 0, Modifier 3 = 12
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Texture Ripple, Asymmetrical Circular
Texture Ripple, Circular
Texture Ripple
, Horizontal
Texture Ripple,
Vertical
Tiling
Transparent Wipes
Zoom Blur
Chapter 14: Maintenance and Troubleshooting
Maintaining the Filtering System
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Cleaning and Replacing Filters
General Troubleshooting
LED Functionality
S1 S2
Restarting Axon
Protocol Viewer on Axon Desktop
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Chapter 15: Content Management Application (CMA)
DMX 512 Data Cabling Ethernet Cabling
Launching the CMA
Installing the CMA on Your Computer
Launching the CMA on Axon
Auto Discovery
Fixture Identification
The Management Client Window
Viewing Server Identification Information
NOTE: Clicking in a column heading sorts the table according to the values in that column.
Client Window Content Organization
Mac OS
Preloaded Stock Content
Custom User Content
Media Files
3D Object Files
Viewing Server Configuration Data
Viewing Content
NOTE: Clicking on a column heading sorts the table according to the values in that column.
Viewing Folders
Viewing Files
Managing User Content
Naming and Deleting User Content Files and Folders
NOTE: You cannot Delete a movie if the media server is playing it.
Assigning DMX Values to User Content
Assigning DMX Values Automatically
Editing User Content DMX Values
Valid DM X Value s
Moving User Content Files and Folders
Downloading Content from a Media Server to Your Local Drive
Uploading Content from Your Local Drive to a Media Server
Moving Files Between Fixtures
Archiving User Content
Using Local Archives to Prepare Content Offline
Creating a Local Archive
For CMA Running Windows XP
For CMA Running Mac OS 10.4
Creating Content Backup Archive
Deploying a Content Archive
Cloning User Content
Deleting Content
DMX Summary
Upgrading Software
Verifying Software Versions
Upgrading the CMA Software
Upgrading Server Software
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Viewing Server Configuration
Viewing Current Configuration of All Servers
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DL.3 and DL.2 Media Server Configuration Options
Server Tab
DMX Settings
Fixture Info
Versio n Inf o
Fixture Tab
Projector Settings
Fixture Settings
Display Settings
Projector Diagnostics
Lamp Tab
Test/Reset Tab
Home/Reset
Self Tests
Axon Media Server Configuration Options
Server Tab
DMX Settings
Fixture Info
Version Info
Display Settings Tab
Graphics Output Display Settings
Local CMA Display Settings
Self Tests
Configuration Example
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Chapter 16: Restoring the System
Hardware Requirements
Performing the System Restor e
NOTE: Pressing Tab on the keyboard when booting the fixture displays the mother-board information.
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Appendix A: DMX Protocol
Media Server Software Version 1.4
Motion and Camera Control
Movement Functions (DL.2 fixtures only)
Active Commands
Internal Camera Functions (DL.2 fixtures only)
Global Functions
Global Effects
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Global Mask
Global Image Edge Fade
Global Keystone Correction
Global Viewpoint
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Graphic 1 Functions
Graphic 1 Content Definition
Graphic 1 Synchronization
Graphic 1 Effects
Channel # Function Description Val ue Default
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Graphic 1 Rotation
Graphic 1 Scaling
Graphic 1 Position
Graphic 2 Functions (Standard, Dual)
Graphic 2 Content Definition
Graphic 2 Synchronization
Graphic 2 Effects
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Graphic 2 Rotation
Graphic 2 Scaling
Graphic 2 Position
Graphic 3 Function (Standard Protocol)
Graphic 3 Content Definition
Graphic 3 Synchronization
Graphic 3 Effects
Channel # Function Description Val ue Default
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Graphic 3 Rotation
Graphic 3 Scaling
Graphic 3 Position
Appendix B: Custom User Content
Preparing Custom Content
Encoder Selection
Note: TMPGEncoder includes filters that let you light optimize in the encoder.
Creating 3-D Objects
Managing Custom Content
Appendix C: Axon Media Server Specifications
Mechanical
Computer
Operation
Environmental Specifications
Cable and Connector Specifications
Video Connectors:
Peripheral/Network Connectors:
DMX and RS-485 Projector Link
Male XLR Connector Female XLR Connector
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Appendix D: Safety Information
Appendice E: Importantes Informations Sur La Scurit
Anhang E: Wichtige Hinweise Fr Ihre Sicherheit
Apndice E: Informacin Importante De Seguridad
Appendice E: Importanti Informazioni Di Sicurezza
Vigtig Sikkerhedsinformation