High End Systems AXON user manual Lesson 4 3-D Objects, Rotation, Wobbulation, and Glow

Models: AXON

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CHAPTER 5

Tutorials

Lesson 4: 3-D Objects, Rotation, Wobbulation, and Glow.

In this lesson you will learn how to put your chosen content on a 3D object and add rotation, glow, and wobbulation.

1.Be sure that the MOTION Dimmer parameter (for DL.2 fixtures), the GLOBAL Intensity parameter, and GRAPHIC OBJECT 1 Opacity parameter are all set to 100% (DMX = 255).

Define Graphic Object 1

2.With GRAPHIC OBJECT 1 selected, set the Media Folder parameter to DMX = 1 (HES Core).

3.Set the Media File parameter to DMX = 3. This will call up a black.jpg.

4.Change the Object parameter to DMX = 23 (Outside Cube).

5.Set the Effect Mode 1 to DMX = 73 (Glow)

6.Set the Effect 1 Modifier 1 parameter to 93% (DMX = 236)

7.Set the Effect 1 Modifier 2 parameter to 25% (DMX = 63).

Note: Modifier channels for Effect Mode 1 are labeled as CMY in the Wholehog 3 system so you can also make use of the color picker, HSI, and other Wholehog 3 functions. Use the CMY parameter controls to adjust the three Effect Mode 1 Modifier parameters for both the Global and Graphic fixture types.

8.Change the X Rotation parameter to 5°. (DMX = 32887)

9.Change the Y Rotation parameter to a real world value of -32°. (DMX = 32033)

Define Graphic Object 2

10.Select GRAPHIC OBJECT 2 and set the Opacity parameter to DMX = 255 (100%).

11.Change the Media Folder parameter to DMX = 6 (Sean Bridwell)

12.Change the Media File parameter to DMX = 16 (Fractal_Flower).

13.Change the Object parameter to DMX = 9 (moiré swirl)

14.Change the X Rotation parameter to 28° (DMX = 33405)

15.Change the Y Rotation parameter to 36° (DMX = 33577)

16.Open the Effect Mode 1 parameter and set DMX = 66 (Circular Sinewave Z-axis Wobbulation).

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Axon Media Server User Manual

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High End Systems AXON user manual Lesson 4 3-D Objects, Rotation, Wobbulation, and Glow