Clear Message

The 3 (CLEAR) key allows you to clear the selected text message, or all text messages from the console's display.

TRASH

NIGHT

0=ALL

ENTER

MESSAGE

You may enter the message number followed by the ' # ' key to clear that message, or simply press the down arrow key to scroll through a list of messages. Press the ' # ' key to clear the selected message, or press 0, then ' # ' to clear all messages.

Say Message

The 4 (SAY) key allows the controller to say the selected voice message over a speaker. This voice message can be an audible reminder of special events and occasions.

You may enter the message number followed by the ' # ' key to say that message, or simply press the down arrow key to scroll through a list of messages. Press the ' # ' key to say the selected message.

Phone Message

The 5 (PHONE) key allows the controller to call the selected phone number and say the selected voice message.

PHONE NUMBER: 1-8

Select a phone number (1-8) from the dial menu, then press ' # ':

TRASH

NIGHT

ENTER

MESSAGE

You may enter the message number followed by the ' # ' key, or simply press the down arrow key to scroll through a list of messages. Press the ' # ' key to dial the number and say the selected voice message.

Send Message (Pro-Link)

The 6 (SEND) key allows you to send any of the text messages through the Pro-Link serial port. You are first prompted to specify the desired serial port.

SERIAL PORT: 1-2

The built-in serial port (J5) on the controller is assigned to Serial Port 1. Serial port 2 is a Serial Interface Module connected to the Expansion port on the controller.

Next, select the message to be sent. You may enter the message number followed by the ' # ' key to send that message, or simply press the down arrow key to scroll through a list of messages. Press the ' # ' key to send the selected message:

MSGNAME

 

ENTER MESSAGE:

The message is sent out through the specified Pro-Link port exactly as the message was entered in Setup Names Message.

Carriage returns and line feed characters are not automatically appended to the end. To send ASCII control as part of the message, use the caret "^" character in the message. This character specifics that the next character is to be interpreted as an ASCII control character, such as "^M" to represent a carriage return.

Other useful sequences would be "^J" for a line feed character and "^G" for a bell character. To include an actual "^" character in the message, enter it twice as in "^^".

Each message can be up to 15 characters long. To send a longer message, simply program two messages to be sent one after the other.

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Home Automation SECURITY SYSTEM owner manual Clear Message, Say Message, Phone Message, Send Message Pro-Link