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OpenGL file structure Chapter
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Install
Default visuals
OpenGL procedure calls
Index mode dithering
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installation and setup
the OpenGL file structure
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Chapter 2
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Contents
OpenGL Implementation Guide
Legal Notices
Contents
Installation and setup
Programming hints
Contents
Overview of OpenGL
Introduction
OpenGL Reference Manual
Hp’s implementation of the OpenGL libraries
OpenGL product
Hp’s implementation of OpenGL
Supported graphics devices
Supported operating systems
Supported visuals
Visual Table for HP Visualize fxe
Visual Table for ATI Fire GL T2/X1/X3
Stereo Visual Support for HP Fire GL-UX
Visual support for other graphics devices
Buffer sharing between multiple processes and threads
Sigchld and the GRM daemon
Bit programming
Sample 64-bit compile and link for 11.x only
SLS support
Input and output routines
Standard OpenGL product
OpenGL Utilities Library GLU
OpenGL extensions for the X Window system GLX
OpenGL product
Mixing of OpenGL and Xlib
Gamma correction
Occlusion extension
OpenGL extensions
Visibility test extensions
Occlusion culling code fragments
Enumerated Types for Occlusion
GLHPsupersample extension
EXP and EXP2 fogging
Default visuals
Rendering details
Bow-tie quadrilaterals
Vertices outside of a begin/end pair
Index mode dithering
Decomposition of concave quadrilaterals
Environment variables
New environment variables as of release
Switches to the faster double buffering method
Installation and setup
Installation and setup
Verify that OpenGL is on your workstation
Verification instructions
Is your system software preloaded with instant ignition?
Installing OpenGL
Install OpenGL
OpenGL Development Environment Filesets for 11.0
Check log file
Verify the product
OpenGL file structure
64-bit libraries are in a subdirectory
OpenGL file structure Chapter
Running OpenGL programs
Special considerations
Virtual GLX VGL mode
Visual support for the VGL mode
Bool hpglXDisplayIsVGLDisplay *dpy, int screen
Running hps implementation of the OpenGL stereo application
Running hps implementation of the OpenGL stereo application
Running OpenGL programs
Compiling and linking programs
Overview
Subdirectory This Directory Contains
Including header files
Linking shared libraries
Compiling 32-bit and 64-bit applications for OpenGL
OpenGL procedure calls
Programming hints
Programming hints
Texture coordinates
OpenGL correctness hints
4D values
Display list performance
Glcompileandexecute mode
OpenGL performance hints
Geometric primitives
Draw array set extensions
Textures
State changes and their effects on display lists
Regular primitive data
Texture downloading performance
Selection performance
State change
High frame rate applications
Optimization of lighting
Occlusion culling
Rescaling normals
OpenGL performance hints
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