Fostex MR-8 owner manual Actual auto punch in/out, About part

Page 37

MR-8 Owner’s Manual

4)Press the [PLAY] key to start playback of the song.

” (AUTO PUNCH) on the screen changes

to “” (REHEARSAL), showing that the recorder starts the auto punch in/out rehearsal.

The recorder automatically switches the monitor of the armed track from "repro" to "input" at the punch-in point, and switches back to "repro" from "input" at the punch-out point.

Actual recording is not made, though only the monitor is switched. You can practice as many times as you like.

Punch in

Punch out

point

point

 

 

 

 

 

 

 

 

Playback

Input monitor

5)After the punch-out point is passed, locate the recorder back to the beginning position.

<Note>

By using the loop function when rehearsing auto punch in/out, you can concentrate on playing without bothering to operate the MR-8. See page 51 for details about the loop function.

Actual auto punch in/out

After rehearsing, let's execute actual auto punch in/out.

1)Locate the recorder to the point before the punch- in point.

2)Make sure that "AUTO PUNCH" is shown on the screen (i.e. the auto punch mode is active).

If it is not shown, Press the [AUTO PUNCH] key.

3)Press the [RECORD] key while holding down the [PLAY] key.

” (AUTO PUNCH) on the screen changes

to “” (TAKE), showing that the recorder starts execution of the actual auto punch in/out.

The recorder starts playback and automatically switches to start recording at the punch-in point, then automatically releases recording at the punch- out point.

Punch in

Punch out

point

point

Playback

Recording

Playback

<Note>

You can cancel the auto punch in/out record- ing you made by pressing the [UNDO/REDO] key.

<Note>

In addition to the punch in/out function, the MR-8 allows you to edit the recorded material using the following editing func- tions.

Deleting all data on a track

Copying all data on a track and pasting it to another track

Exchanging all track data between tracks

Deleting a desired part

Copying a desired part on a track and pasting it to another track

Exchanging parts between tracks

See "Track editing" on page 62 for de- tails. See “Part editing” on page 68 for details.

<About "part">

A "part" is defined as audio data between the "LOCATE A" and "LOCATE B" points. Therefore, you have to set the "LOCATE A" and "LOCATE B" points when editing a "part".

The punch-in and punch-out points set for the auto punch in/out function also can be used as the "LOCATE A" and "LO- CATE B" points.

37

Image 37
Contents 8588 018 100 Digital MultitrackerSafety Instructions Table of Contents 101 100Introduction MR-8 Main features About power supplyAbout copyrights Precautions upon handling the MR-8About damages Basics of the MR Song modeRecording method About songABS time Time baseBar/Beat/Clk Time counterInput monitor and repro monitor Remain displayTrim control Input B connectors Input a connectorsNames and Functions Top panel left partPhones jacks 1 REVERB/DELAY Time controlPhones VOL control Effect keysTop panel right part Play Mode / a B C 1 entry key Counter Reset / P Q R 6 entry keyUNDO/REDO /Y Z 9 entry key Time Base Select / V W X 8 entry keyRear panel Side panel Battery compartmentBottom panel Card slot Midi OUT jackHow to insert a CompactFlashTM card How to remove a CompactFlashTM cardAbout recording medium Connecting the AC adaptor About the powerInserting batteries Turning on the unitTurning off the power Low battery displayTurning on the LCD display backlight Tips Listening to the demo song again Listening the demo songPreparation of a CompactFlashTM car d Press the Menu key to enter the menu modeWhile S01 Fostexfever is highlighted, press the Enter key Character entry keys How to enter charactersEntry example Turn on the MR-8 power Press the Menu key to quit the menu modePreparation for recording onto a new card Correction and deletionCreating a song/selecting a song Select the song mode using the Cursor or Cursor keyCreating a song While Select Song is highlighted, press the Enter keyTip Selecting a desired songWhile System is highlighted, press the Enter key Formatting a cardWhile Card Format is highlighted, press the Enter key Press the Enter keyModel AD-12A ConnectionsHome screen DisplaySelecting a time base Adjusting the display contrastMenu screen Recording onto a mono track MR -8 recording basicsRecording onto stereo track Distortion setting Input level settingAbout simulation effect Insert effectsPreparation for recording Recording onto a single trackUndo/redo Playing back the recorded trackStarting recording Recording onto two tracks Set the Input a Select switch to MIC/LINEPreparation for recording Press the REC Select key for track 5/6Playing back the recorded tracks Starting recordingPunch in/out using the footswitch Punch in/out using the keys on the top panelPunch in/out How to make auto punch in/out mode active Setting the punch-in and punch-out pointsAuto punch in/out RehearsalAbout part Actual auto punch in/outPress the Play key to start playback of the song Locate the recorder to the point before the punch- in pointUsing the insert effects for recording Using effectsMic simulation effects Amp simulation effectsUsing the reverb or delay Selecting a delay typeSelecting an effect type Details of each effect typeAdjusting the effect send levels Adjusting the delay/reverb timeSignal flow from a track to the effector Selecting the desired effect type Using the mastering effectsDetails about each mastering effect type Example of track bouncing Bouncing tracksSelecting the bounce mode Signal flow of track bouncing7/8 mode 5/6 modeRehearsal of track bounce Actual track bounce Checking the bounced signals on trackPanning control Auto punch in/out of track bouncingThrough 4 for recording Exporting bounced data to a personal computerAnalog mixdown MixdownDigital mixdown Use the Master fader of the MR-8 to adjust the output levelAfter finishing recording, stop both recorders Tip Basic playback Playback functionsPlayback cueing Playback between Locate a and B pointsAuto play mode Selecting a play modeAuto return mode Loop modeLoop function in auto punch in/out mode Locate functions Resetting the counterLocate ABS Zero function Locate REC END functionStoring a locate point Locating to counter zeroStoring a Locate a point Locating to the Locate a or Locate B pointLocating Storing a Locate B pointHow to set the pre-roll/post-roll time Setting the pre-roll/post- rollWhen System is highlighted, press the Enter key After selecting the pre-roll time, press the Enter keyHow to set the beat resolution Setting the beat resolutionBar / 1 / 46 clk 1 bar / 1 / 00 clk Bar / 4 / 51 clk 3 bar / 1 / 00 clkEditing a song Press the Menu key to exit the menu modeCreating a new song Selecting a desired songAfter entering the name, move the cursor to Editing a song nameKey, then press the Enter key Deleting an unnecessary song Tips Protecting a songUse the Cursor / keys to select On, and press the Enter key Deleting the unnecessary file in a song Undo/redo of track editing Track editingWhile Erase Track is highlighted, press the Enter key Copying/pasting whole track data Press the Enter key Use the Cursor / keys to select source tracks to be moved Moving whole track dataExchange whole track data Flashing Part editing Erasing a desired part Use the Cursor / keys to select the tracks Copying to the clipboardUse the Cursor / keys to select the desired tracks Pasting clipboard dataWhile Paste Part is highlighted, press the Enter key Then press the Enter key Moving the desired part to the other tracks Use the Cursor / keys to select the move source tracks Use the Cursor / keys to select the exchange source tracks Exchange parts between tracksPress the Enter key Settings of the MR-8 and Midi sequencer Midi sync/MTC frame rate settingsSynchronization using MTC Synchronizing with MidiSynchronization using Midi clock Setting the signature map Using the rhythm guide functionCreating the signature/tempo map Changing the bar number or signature Use the Cursor key to flash 4/4 for Sig. settingUse the Cursor / keys to enter Use the Cursor / keys to enter 3/4Changing the bar offset Deleting an unnecessary bar/signature settingTo exit the menu mode, press the Menu key First beat in bar 120 Creating the tempo map180 Third beat in bar First beat in bar 120Use the Cursor key to flash 120 for Tempo setting Use the Cursor key to flash 1 for Beat settingEditing the tempo map Deleting an unnecessary tempo settingUse the Cursor / keys to enter a desired tempo value Setting the click level WAV file conversion Procedure of file conversionEnabling the file conversion Editing a file name Connection to a personal computer Xporting data to a personal computerImportant note Exporting a WAV file to a personal computerPress the Menu key to exit the menu mode Tip Initializing the MR Initialized item Default settingTroubles for recording TroubleshootingTrouble Is the Record key flashing and does Light on the display?Is the track fader for the playback track brought up? Troubles for playbackIs shown on the screen? Are the punch-in and punch-out points set correctly?Troubles for effect Troubles for power supplyOther troubles Pin assignment of XLR connectors MR- 8 specificationsInputs/Outputs Record/playbackBlock diagram Physical dimensionsWhen using the normal mode When using the bounce mode 1-6 7/8 mode When using the bounce mode 1-4 5/6 modeModel MR-8 Midi Implementation Chart100 IndexStereo Headphone Foot switch Personal Monitor Optional accessariesRP Stereo Headphone Optical Cable Powered near field studio MonitorDeclaration of EC Directive 376785