Fostex MR-8 owner manual Auto punch in/out, Setting the punch-in and punch-out points, Rehearsal

Page 36

MR-8 Owner’s Manual

6)Rewind the recorder and play back the part you made punch in/out to check the result.

If you are not satisfied with the result, use the undo function to cancel the punch in/out recording and try again.

Auto punch in/out

By setting the punch-in and punch-out points in advance, The recorder automatically makes punch in/out recording for you.

Setting the punch-in and punch-out points

You can set the punch-in and punch-out points while playing back the recorder (as well as you can set them while stopped).

<Note>

If a song is record-protected, you cannot store the auto punch-in and punch-out points. If you want to store these points, you must release the protec- tion in advance (see page 20 and 60).

1)During playback, when the recorder reaches at the point where you want to punch in, press the [LOCATE A/IN] key while holding down the [STORE] key.

The time value of the recorder position at which you operate above is stored to the punch-in point, while “Store LOCATE A” is shown on the display.

A / IN

LOCATE

STORE

B / OUT

D 2

G H I 3

J L 4

 

 

 

2)When the recorder reaches at the point where you want to punch out, press the [LOCATE B/OUT] key while holding down the [STORE] key.

The time value of the recorder position at which you operate above is stored to the punch-out point, while “Store LOCATE B” is shown on the display.

A / IN

LOCATE

STORE

B / OUT

D E F 2

G I 3

J L 4

3)Stop the recorder after setting the punch-in and punch-out points.

<Notes>

If you are not satisfied with the punch-in or - out point you set, simply redo the operation above. The new point overwrites the previous one.

The punch-in and punch-out point data also can be used for locate function, loop playback, auto return function, part editing, etc.

Rehearsal

You can rehearse the auto punch in/out for checking the punch-in and -out points or prac- ticing punch-in and -out timing.

<How to make auto punch in/out mode active>

Pressing the [AUTO PUNCH]

AUTO PUNCH

key switches the auto punch

 

 

in/out mode on or off.

M N O 5

The key is lit when the mode is

on, while it is unlit when off.

 

1)Locate the recorder to the point before the punch- in point.

<Tip>

You can locate to the punch-in point by press- ing the [LOCATE A/IN] key. Therefore, by press- ing the [LOCATE A/IN] key, followed by the [RE- WIND] key then the [STOP] key, you can easily locate the point above.

2)Press the [REC SELECT] key for the track you are going to make punch in/out to arm the track.

3)Press the [AUTO PUNCH] key to make the auto punch mode active (the [AUTO PUNCH] key lights up).

"" (AUTO PUNCH) is now shown on the screen.

lights up

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Contents Digital Multitracker 8588 018 100Safety Instructions Table of Contents 100 101MR-8 Main features About power supply IntroductionPrecautions upon handling the MR-8 About copyrightsAbout damages Song mode Basics of the MRRecording method About songTime base ABS timeBar/Beat/Clk Time counterRemain display Input monitor and repro monitorTrim control Input a connectors Input B connectorsNames and Functions Top panel left partREVERB/DELAY Time control Phones jacks 1Phones VOL control Effect keysTop panel right part Counter Reset / P Q R 6 entry key Play Mode / a B C 1 entry keyUNDO/REDO /Y Z 9 entry key Time Base Select / V W X 8 entry keyRear panel Battery compartment Side panelBottom panel Card slot Midi OUT jackHow to remove a CompactFlashTM card How to insert a CompactFlashTM cardAbout recording medium About the power Connecting the AC adaptorInserting batteries Turning on the unitLow battery display Turning off the powerTurning on the LCD display backlight Listening the demo song Tips Listening to the demo song againPress the Menu key to enter the menu mode Preparation of a CompactFlashTM car dWhile S01 Fostexfever is highlighted, press the Enter key How to enter characters Character entry keysEntry example Press the Menu key to quit the menu mode Turn on the MR-8 powerPreparation for recording onto a new card Correction and deletionSelect the song mode using the Cursor or Cursor key Creating a song/selecting a songCreating a song While Select Song is highlighted, press the Enter keySelecting a desired song TipFormatting a card While System is highlighted, press the Enter keyWhile Card Format is highlighted, press the Enter key Press the Enter keyConnections Model AD-12ADisplay Home screenAdjusting the display contrast Selecting a time baseMenu screen MR -8 recording basics Recording onto a mono trackRecording onto stereo track Input level setting Distortion settingAbout simulation effect Insert effectsRecording onto a single track Preparation for recordingPlaying back the recorded track Undo/redoStarting recording Set the Input a Select switch to MIC/LINE Recording onto two tracksPreparation for recording Press the REC Select key for track 5/6Starting recording Playing back the recorded tracksPunch in/out using the keys on the top panel Punch in/out using the footswitchPunch in/out Setting the punch-in and punch-out points How to make auto punch in/out mode activeAuto punch in/out RehearsalActual auto punch in/out About partPress the Play key to start playback of the song Locate the recorder to the point before the punch- in pointUsing effects Using the insert effects for recordingMic simulation effects Amp simulation effectsSelecting a delay type Using the reverb or delaySelecting an effect type Details of each effect typeAdjusting the delay/reverb time Adjusting the effect send levelsSignal flow from a track to the effector Using the mastering effects Selecting the desired effect typeDetails about each mastering effect type Bouncing tracks Example of track bouncingSignal flow of track bouncing Selecting the bounce mode7/8 mode 5/6 modeRehearsal of track bounce Checking the bounced signals on track Actual track bouncePanning control Auto punch in/out of track bouncingExporting bounced data to a personal computer Through 4 for recordingMixdown Analog mixdownUse the Master fader of the MR-8 to adjust the output level Digital mixdownAfter finishing recording, stop both recorders Tip Playback functions Basic playbackPlayback cueing Playback between Locate a and B pointsSelecting a play mode Auto play modeAuto return mode Loop modeLoop function in auto punch in/out mode Resetting the counter Locate functionsLocate ABS Zero function Locate REC END functionLocating to counter zero Storing a locate pointStoring a Locate a point Locating to the Locate a or Locate B pointStoring a Locate B point LocatingSetting the pre-roll/post- roll How to set the pre-roll/post-roll timeWhen System is highlighted, press the Enter key After selecting the pre-roll time, press the Enter keySetting the beat resolution How to set the beat resolutionBar / 1 / 46 clk 1 bar / 1 / 00 clk Bar / 4 / 51 clk 3 bar / 1 / 00 clkPress the Menu key to exit the menu mode Editing a songCreating a new song Selecting a desired songEditing a song name After entering the name, move the cursor toKey, then press the Enter key Deleting an unnecessary song Protecting a song TipsUse the Cursor / keys to select On, and press the Enter key Deleting the unnecessary file in a song Track editing Undo/redo of track editingWhile Erase Track is highlighted, press the Enter key Copying/pasting whole track data Press the Enter key Moving whole track data Use the Cursor / keys to select source tracks to be movedExchange whole track data Flashing Part editing Erasing a desired part Copying to the clipboard Use the Cursor / keys to select the tracksPasting clipboard data Use the Cursor / keys to select the desired tracksWhile Paste Part is highlighted, press the Enter key Then press the Enter key Moving the desired part to the other tracks Use the Cursor / keys to select the move source tracks Exchange parts between tracks Use the Cursor / keys to select the exchange source tracksPress the Enter key Midi sync/MTC frame rate settings Settings of the MR-8 and Midi sequencerSynchronization using MTC Synchronizing with MidiSynchronization using Midi clock Using the rhythm guide function Setting the signature mapCreating the signature/tempo map Use the Cursor key to flash 4/4 for Sig. setting Changing the bar number or signatureUse the Cursor / keys to enter Use the Cursor / keys to enter 3/4Deleting an unnecessary bar/signature setting Changing the bar offsetTo exit the menu mode, press the Menu key Creating the tempo map First beat in bar 120180 Third beat in bar First beat in bar 120Use the Cursor key to flash 1 for Beat setting Use the Cursor key to flash 120 for Tempo settingDeleting an unnecessary tempo setting Editing the tempo mapUse the Cursor / keys to enter a desired tempo value Setting the click level Procedure of file conversion WAV file conversionEnabling the file conversion Editing a file name Xporting data to a personal computer Connection to a personal computerExporting a WAV file to a personal computer Important notePress the Menu key to exit the menu mode Tip Initialized item Default setting Initializing the MRTroubleshooting Troubles for recordingTrouble Is the Record key flashing and does Light on the display?Troubles for playback Is the track fader for the playback track brought up?Is shown on the screen? Are the punch-in and punch-out points set correctly?Troubles for power supply Troubles for effectOther troubles MR- 8 specifications Pin assignment of XLR connectorsInputs/Outputs Record/playbackPhysical dimensions Block diagramWhen using the normal mode When using the bounce mode 1-4 5/6 mode When using the bounce mode 1-6 7/8 modeMidi Implementation Chart Model MR-8Index 100Optional accessaries Stereo Headphone Foot switch Personal MonitorRP Stereo Headphone Optical Cable Powered near field studio MonitorDeclaration of EC Directive 376785